-------------------------------------- name = "Armored Zombie" description = "Spawns an armored zombie with a diamond axe" -------------------------------------- const $self = first eager &spatial from context let nil = spawn place at @self + < UP > * 2 mob &minecraft:Zombie with { equipment → { hand → item &diamond_axe with { name → "Me Olde Log Cutter" description → "It choppy stuff real nice like\n" :: "Only axe I'll ever have fer me luv!" modifiers → { health → { operator → boost; amount → 5 } stability → { operator → boost; amount → 2.3 } } enchantments → [ { type → knockback; level → 2 } { type → looting; level → 9 } { type → unbreaking; level → 7 } ] } helmet → item &mmm:darksteel_helmet with { enchantments → [ { type → protection; level → 4 } { type → unbreaking; level → 3 } ] } chest → item &mmm:darksteel_chestplate with { enchantments → [ { type → protection; level → 4 } { type → unbreaking; level → 3 } ] } leggings → item &mmm:darksteel_leggings with { enchantments → [ { type → protection; level → 4 } { type → unbreaking; level → 3 } ] } boots → item &mmm:darksteel_boots with { enchantments → [ { type → feather_falling; level → 4 } { type → protection; level → 4 } { type → unbreaking; level → 3 } ] modifiers → { stability → { operator → augment; amount → 2.5 } } } } } once when started