Changeset 14cc0b3 in Primary

Timestamp:
Jun 17, 2020 12:54:46 AM (4 years ago)
Author:
Jonathan Neufeld <support@…>
Branches:
bugfix/twilight-forest-freezes, feature/aac-radio-playback, feature/entity-update-scheduling, master
Children:
0f8a3b1
Parents:
95620ad
git-author:
Jonathan Neufeld <support@…> (06/16/20 23:21:33)
git-committer:
Jonathan Neufeld <support@…> (06/17/20 00:54:46)
Message:

Nerf and revise villager trading system, this is another major step toward actualizing #58:

  • Make some trades exclusively buy-only or sell-only to prevent exploit-gaming
  • Dramatically increase cost of experience potions
  • For commutative trades (items that are both bought and sold) incur a penalty / commission for items sold back to the merchant
  • All villagers have a minimum of 4 trades instead of 1
  • All emerald-based trades replaced at parity with 3 silver coins
  • Limit all trades to a maximum of 30 (plus the Vanilla limit of 7) defaulting to traditional Vanilla rules plugging this exploit hole until we have a better solution in-place
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