Timeline
Aug 26, 2020:
- 12:56 PM Changeset in Primary [6c2e9e3]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Further enhance Gradle mod exclusion dev configuration to be …
- 3:27 AM Changeset in Primary [4cd8f26]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling9.4.12-Orange by
- Shortcoming issue matching Searge BCXF patterns, means sharks and …
- 3:03 AM Ticket #70 (Sharks, Pirhannas, and Anglers should attack mobs) closed by
- fixed: Available in 9.4.11-Orange
- 2:59 AM Changeset in Primary [3e7706d]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- [Hydrazine Path Engine] Fixed failing test, missed this because it …
- 2:46 AM Changeset in Primary [ea5c727]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Piranhas and sharks attack mobs and villagers now as well as fish and …
- 1:37 AM Changeset in Primary [dcc45f77]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Gradle configuration to remove / disable mods during development
Aug 23, 2020:
- 2:54 PM Changeset in Primary [113d690]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Better wander had an off-by-one bias that would result in mobs tending …
- 2:02 PM Changeset in Primary [a8c722f]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Fixed a bug whereby path-finding speed would progressively attenuate …
- 1:24 PM Changeset in Primary [e2cd3c7]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Increase triage and graph reset timeouts since effective path-finding …
Aug 19, 2020:
- 9:39 AM Changeset in Primary [d5676c83]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling9.4.10-Orange by
- Inebriation effect was causing a server crash when mobs failed to find …
Aug 12, 2020:
- 11:36 PM Changeset in Primary [35d84a6]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling9.4.9-Orange by
- Inebriation effect wasn't very effective, repurposed it to randomly …
- 10:51 PM Changeset in Primary [b769b04]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Production test of Hydrazine Path Engine v1.3.1
Aug 11, 2020:
- 9:20 PM Changeset in Primary [4bdc088]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling9.4.8-Orange by
- Actually, modify darksteel alloy yield again, reduce output by one but …
Aug 10, 2020:
- 1:01 AM Ticket #78 (Chickens keep pathing into chests and getting permamently stuck) closed by
- fixed: Haven't noticed this occurring lately
- 12:58 AM Changeset in Primary [99d75d6]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Boost darksteel alloy recipe yield
Aug 9, 2020:
- 5:40 PM Changeset in Primary [c0f7159]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling9.4.7-Orange by
- Use Hydrazine Path Engine v1.3.0
- 5:21 PM Changeset in Primary [42c8c268]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Cache impassible nodes in the graph to reduce computational overhead
- 5:11 PM Changeset in Primary [49ea702]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Employ work-around for path-finding on-top of fence-like blocks to …
- 4:50 PM Changeset in Primary [4e5b5b5]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Overhaul of Hydrazine path engine to v1.3.0
Aug 7, 2020:
- 9:13 PM Changeset in Primary [2b82b7c]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Migration to data-structures on GitHub? at v2.8
- 9:13 PM Changeset in Primary [adc01b1]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Delete data structures in preparation for sub-module migration
Aug 4, 2020:
- 9:28 PM Ticket #82 (Leashed Entities Don't Follow Properly) created by
- The AI for entities to follow via leads / leashes is a complete gong …
Aug 1, 2020:
- 11:33 AM Changeset in Primary [5a6e825]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling9.4.6-Orange by
- [Hydrazine Path Engine] Found another instance where we were returning …
- 10:25 AM Changeset in Primary [db2bb04]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling9.4.5-Orange by
- [Hydrazine Path Engine] Minor regressions in recent revisions: - …
- 12:08 AM Changeset in Primary [fccbaf9]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- [Hydrazine Path Engine] Minor regression in recent change to account …
Jul 31, 2020:
- 11:17 PM Changeset in Primary [c9822a2]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- [Hydrazine Path Engine] Add additional consistency guards to …
- 10:23 PM Changeset in Primary [ad3731f]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Hydrazine path engine updated: - Simplify path update client code and …
Jul 27, 2020:
- 12:28 AM Ticket #75 (Prohibit Nether Portals Above Ground) closed by
- fixed: Introduced in 9.4.2-Orange
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