Timeline
Sep 8, 2020:
- 5:28 PM Changeset in Primary [c44ba191]feature/aac-radio-playback9.5.2-Orange by
- Tim-sort blew-up because the comparator wasn't transitive.
- 5:27 PM Changeset in Primary [e263ce2]feature/aac-radio-playback by
- Generic villagers need to be explicitly registered as spawnable merchants
- 1:17 AM Changeset in Primary [1923738]feature/aac-radio-playback9.5.1-Orange by
- Boost duration effectiveness of splash potions, reduce attenuating effect.
- 1:08 AM Changeset in Primary [4855ec3]feature/aac-radio-playback by
- Increase maximum splash range of splash potions
- 1:04 AM Changeset in Primary [d949208]feature/aac-radio-playback by
- Increase maximum wolf health (when tamed) by 60%
- 12:51 AM Changeset in Primary [b87c822]feature/aac-radio-playback by
- Improve effectiveness of regeneration potion and all potion splash …
Sep 7, 2020:
- 10:20 PM Changeset in Primary [bddf23c]bugfix/twilight-forest-freezes by
- (WIP) Troubleshooting the Twilight Forest periodic freezing
- 10:18 PM Changeset in Primary [c508bda]feature/entity-update-scheduling by
- (BORKT) Third approach, this whole vector is wrong, the end result is …
- 10:18 PM Changeset in Primary [2098fb7]feature/entity-update-scheduling by
- (BORKT) Second approach is a failure too, nothing moves with this …
- 10:18 PM Changeset in Primary [bf15a9c]feature/entity-update-scheduling by
- (BORKT) Complete override approach, doesn't work anyway
- 10:03 PM Changeset in Primary [f28ced0]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling9.5.0-Orange by
- Merge remote-tracking branch 'origin/VillagerEconomy'
- 10:02 PM Changeset in Primary [5b21545]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Olivine mod version bump
- 9:59 PM Changeset in Primary [0655880]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Migrate exchange trades to generic profession Signed-off-by: Kevin …
- 9:31 PM Changeset in Primary [56f77f1a]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Introduce musician villager merchant and move music disk trades to …
- 8:43 PM Changeset in Primary [d588821]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Version bump for other modified derivative modules on this branch
- 8:42 PM Changeset in Primary [bd8c03e]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Villager trades are competitive based on other nearby trades offered, …
- 7:49 PM Changeset in Primary [2d53a84]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Villager economy fixed bugs with profession types Signed-off-by: …
- 6:03 PM Changeset in Primary [930ed42]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Make slag sand use the chemicals sub-items category method.
- 5:22 PM Changeset in Primary [c9122cd]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Slag Glass Block. Fixed breaking glass Signed-off-by: Kevin Chapman …
- 4:15 PM dev/runbook edited by
- Initialize a specific sub-module (diff)
- 3:43 PM Changeset in Primary [a20bad7]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Magma cream to Slime recipe Signed-off-by: Kevin Chapman …
Sep 6, 2020:
- 4:11 PM WikiStart edited by
- Forgot to add the developer downloads link, ugh! (diff)
Sep 5, 2020:
- 12:26 PM Ticket #82 (Leashed Entities Don't Follow Properly) closed by
- invalid: Seems to be normal now, unrelated to leads
Aug 29, 2020:
- 8:33 PM Changeset in Primary [abd2dd9]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Rename some API endpoints to something sensible.
Aug 28, 2020:
- 4:20 AM Changeset in Primary [6f19d1c]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling9.4.15-Orange by
- Version bump to v1.4.1
- 4:16 AM Changeset in Primary [0ec829b]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- [Hydrazine Path Engine] The way I was handling changes to the …
- 3:33 AM Changeset in Primary [e3529b4]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Oops, forgot to bump version of Nili Fossae
- 3:25 AM Changeset in Primary [ff1a93c]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Migrate fenced movement feature into Hydrazine Boost, no longer uses …
Aug 27, 2020:
- 11:52 PM Changeset in Primary [36faf1f]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Introduction of path-finding for fish-like entities
- 10:49 PM Changeset in Primary [6a87e71]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Introduction of path-finding for flying (airborne) entities
- 3:50 PM Changeset in J+K Lands [a58234e] by
- Over-powered armaments includes a ring and amulet now
- 3:50 PM Changeset in J+K Lands [6d1d0b6] by
- Generic mob spawner ought to spawn immediately as well
- 3:50 PM Changeset in J+K Lands [cb619ba] by
- Update scripts to reflect recent Olivine item registry reorganization
Aug 26, 2020:
- 12:56 PM Changeset in Primary [6c2e9e3]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Further enhance Gradle mod exclusion dev configuration to be …
- 3:27 AM Changeset in Primary [4cd8f26]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling9.4.12-Orange by
- Shortcoming issue matching Searge BCXF patterns, means sharks and …
- 3:03 AM Ticket #70 (Sharks, Pirhannas, and Anglers should attack mobs) closed by
- fixed: Available in 9.4.11-Orange
- 2:59 AM Changeset in Primary [3e7706d]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- [Hydrazine Path Engine] Fixed failing test, missed this because it …
- 2:46 AM Changeset in Primary [ea5c727]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Piranhas and sharks attack mobs and villagers now as well as fish and …
- 1:37 AM Changeset in Primary [dcc45f77]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Gradle configuration to remove / disable mods during development
Aug 23, 2020:
- 2:54 PM Changeset in Primary [113d690]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Better wander had an off-by-one bias that would result in mobs tending …
- 2:02 PM Changeset in Primary [a8c722f]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Fixed a bug whereby path-finding speed would progressively attenuate …
- 1:24 PM Changeset in Primary [e2cd3c7]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Increase triage and graph reset timeouts since effective path-finding …
Aug 19, 2020:
- 9:39 AM Changeset in Primary [d5676c83]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling9.4.10-Orange by
- Inebriation effect was causing a server crash when mobs failed to find …
Aug 12, 2020:
- 11:36 PM Changeset in Primary [35d84a6]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling9.4.9-Orange by
- Inebriation effect wasn't very effective, repurposed it to randomly …
- 10:51 PM Changeset in Primary [b769b04]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Production test of Hydrazine Path Engine v1.3.1
Aug 11, 2020:
- 9:20 PM Changeset in Primary [4bdc088]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling9.4.8-Orange by
- Actually, modify darksteel alloy yield again, reduce output by one but …
Aug 10, 2020:
- 1:01 AM Ticket #78 (Chickens keep pathing into chests and getting permamently stuck) closed by
- fixed: Haven't noticed this occurring lately
- 12:58 AM Changeset in Primary [99d75d6]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Boost darksteel alloy recipe yield
Aug 9, 2020:
- 5:40 PM Changeset in Primary [c0f7159]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling9.4.7-Orange by
- Use Hydrazine Path Engine v1.3.0
- 5:21 PM Changeset in Primary [42c8c268]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Cache impassible nodes in the graph to reduce computational overhead
- 5:11 PM Changeset in Primary [49ea702]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Employ work-around for path-finding on-top of fence-like blocks to …
- 4:50 PM Changeset in Primary [4e5b5b5]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Overhaul of Hydrazine path engine to v1.3.0
Note: See TracTimeline
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