= Olivine Language Reference = == Core Constructs == * [wiki:olivine/dsl/qualref qualified references] - How stuff is identified in Olivine == Types == * [wiki:olivine/dsl/types/core core] - Core types such as `real`, `integer`, etc. * [wiki:olivine/dsl/types/box box] - 3D Axis-Aligned Box * [wiki:olivine/dsl/types/coordinates coordinates] - 3D Coordinates * [wiki:olivine/dsl/types/duration duration] - Expression time intervals * [wiki:olivine/dsl/types/weighted weighted] - Randomly weighted things === Game-specific Types === * [wiki:olivine/dsl/types/item Items] * [wiki:olivine/dsl/types/bundle Item Bundles (item stacks)] * [wiki:olivine/dsl/attribs/enchantment Enchantments] * [wiki:olivine/dsl/attribs/modifier Attribute Modifiers] * [wiki:olivine/dsl/attribs/effect Potion Effects] * [wiki:olivine/dsl/attribs/mobs Mob Attributes] * [wiki:olivine/dsl/attribs/villagers Villager Attributes]