port/mars-tycoon
Last change
on this file was 8125274, checked in by Jonathan Neufeld <support@…>, 3 years ago |
(WIP) Introduction of GD Native module and Godot-CPP API sub-module
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File size:
853 bytes
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[8125274] | 1 | #ifndef TERRAINGEN_H
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| 2 | #define TERRAINGEN_H
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| 3 |
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| 4 | #include <Godot.hpp>
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| 5 | #include <Object.hpp>
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| 6 | #include <File.hpp>
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| 7 | #include <Resource.hpp>
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| 8 |
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| 9 | #include "core.h"
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| 10 |
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| 11 | namespace godot {
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| 12 | class TerrainGen : public Object
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| 13 | {
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| 14 | private:
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| 15 | GODOT_CLASS(TerrainGen, Object);
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| 16 |
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| 17 | geoworld::GeoMorphRegistry * geoMorphRegistry;
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| 18 | TerrainGeneratorCore * core;
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| 19 |
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| 20 | private:
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| 21 | String config;
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| 22 |
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| 23 | void reloadMineralsReader();
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| 24 |
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| 25 | public:
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| 26 | String outputFile;
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| 27 | short tileDim, width, height, depth;
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| 28 |
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| 29 | public:
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| 30 | static void _register_methods();
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| 31 |
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| 32 | TerrainGen();
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| 33 | ~TerrainGen();
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| 34 |
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| 35 | String get_config();
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| 36 | void set_config(String config);
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| 37 |
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| 38 | void build();
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| 39 |
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| 40 | void _init();
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| 41 | };
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| 42 | }
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| 43 |
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| 44 | #endif // TERRAINGEN_H
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