#ifndef __VOXGENSRC_H__ #define __VOXGENSRC_H__ #include #include namespace godot { class GeoWorldVoxelGeneratorSource : public VoxelGenerator { private: GODOT_CLASS(GeoWorldVoxelGeneratorSource, VoxelGenerator); public: void generate_block(const Ref out_buffer, const Vector3 origin_in_voxels, const int64_t lod); }; } #endif