1 | #ifndef __MARSLOOKUP_H__
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2 | #define __MARSLOOKUP_H__
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3 |
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4 | #include <list>
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5 | #include <iterator>
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6 | #include <stack>
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7 | #include <set>
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8 |
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9 | #include "coroutines.h"
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10 | #include "mars_linalg.h"
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11 | #include "mars_calc.h"
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12 | #include "mars_ptr.h"
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13 |
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14 | /**
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15 | * Purpose for this library:
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16 | * This library is used (instead of for example Boost uBLAS) because it is optimized for 3D and 2D operations (since operations in any
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17 | * other Euclidian dimensions are unnecessary for this video game application). 3D and 2D classes and operations are static and computed
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18 | * at compile-time rather than runtime as in the case of every other linear algebra library (i.e. this library doesn't use for-loops EVER).
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19 | * An obvious disadvantage of this is that there is a lot of redundant code that would normally lead to a much larger code maintenance
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20 | * burden, but basic linear algebra does not evolve, so this disadvantage is permissible.
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21 | *
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22 | * TODO: Implement expression classes to optimize machine-code generation for vector expressions and reduce/eliminate temporaries
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23 | */
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24 |
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25 | namespace mars
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26 | {
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27 | template <typename Tag> class RectRegion;
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28 | template <typename Tag> class RadialRegion;
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29 | template <typename Tag> class PointRegion;
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30 | template <typename E, typename R, typename Tag> class TreeDegree;
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31 | template <typename E, typename R> class Entity;
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32 | template <typename Tag> class DegreeBounds;
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33 | template< typename E, typename R, typename Tag > struct TreeIteratorTraits;
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34 | template <typename E, typename R, typename QR, typename Tag, typename TIT = TreeIteratorTraits< E, R, Tag > > class DegreeNicheIterator;
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35 |
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36 | template <typename E, typename R>
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37 | class Entity
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38 | {
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39 | public:
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40 | ptr< E > pData;
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41 | const R region;
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42 |
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43 | inline Entity (const ptr< E > & pData, const R & r)
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44 | : pData(pData), region(r) {}
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45 | };
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46 |
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47 | template <typename T>
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48 | inline T lkmax (T a, T b, T c, T d)
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49 | {
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50 | if (a < b)
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51 | if (b < c)
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52 | if (c < d)
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53 | return d;
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54 | else
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55 | return c;
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56 | else
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57 | if (b < d)
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58 | return d;
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59 | else
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60 | return b;
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61 | else
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62 | if (a < c)
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63 | if (c < d)
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64 | return d;
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65 | else
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66 | return c;
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67 | else
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68 | if (a < d)
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69 | return d;
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70 | else
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71 | return a;
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72 | }
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73 |
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74 | template <typename T>
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75 | inline T lkmin (T a, T b, T c, T d)
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76 | {
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77 | if (a > b)
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78 | if (b > c)
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79 | if (c > d)
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80 | return d;
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81 | else
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82 | return c;
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83 | else
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84 | if (b > d)
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85 | return d;
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86 | else
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87 | return b;
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88 | else
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89 | if (a > c)
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90 | if (c > d)
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91 | return d;
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92 | else
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93 | return c;
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94 | else
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95 | if (a > d)
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96 | return d;
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97 | else
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98 | return a;
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99 | }
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100 |
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101 | template <typename T, typename V>
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102 | class DegreeRect
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103 | {
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104 | public:
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105 | V p;
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106 | T m;
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107 | };
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108 |
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109 | template <typename T>
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110 | struct TreeTag3D
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111 | {
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112 | static const unsigned int DEGREES = 8;
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113 | typedef vector3D <T> VECTOR;
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114 | typedef T SCALAR;
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115 | };
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116 |
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117 | template <typename T>
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118 | struct TreeTag2D
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119 | {
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120 | static const unsigned int DEGREES = 4;
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121 | typedef vector2D <T> VECTOR;
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122 | typedef T SCALAR;
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123 | };
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124 |
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125 | /* General contract of regions:
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126 | * - x & y: Tests that y is contained completely within x, that is the intersection of x with y is equivalent to y
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127 | * - x ^ y: Tests that x and y at least overlap, that is the intersection of x with y is non-empty
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128 | */
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129 |
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130 | class AmbientRegion {};
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131 |
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132 | template <typename Tag>
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133 | class RadialRegion
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134 | {
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135 | public:
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136 | typedef typename Tag::VECTOR VECTOR;
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137 | typedef typename Tag::SCALAR SCALAR;
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138 |
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139 | VECTOR p;
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140 | SCALAR r;
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141 |
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142 | inline RadialRegion () {}
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143 |
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144 | inline RadialRegion (const VECTOR & p, const SCALAR & r)
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145 | : p(p), r(r) {}
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146 |
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147 | inline bool operator ^ (const VECTOR & v) const
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148 | {
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149 | return MAG(v - p) <= r;
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150 | }
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151 |
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152 | inline bool operator ^ (const RadialRegion< Tag > & rval) const
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153 | {
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154 | return MAG(p - rval.p) + rval.r <= r;
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155 | }
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156 |
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157 | inline bool operator ^ (const PointRegion< TreeTag3D< SCALAR > > & rval) const
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158 | {
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159 | return MAGSQ(p - rval.v) < SQ(r);
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160 | }
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161 |
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162 | inline bool operator ^ (const PointRegion< TreeTag2D< SCALAR > > & rval) const
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163 | {
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164 | return MAGSQ(static_cast< typename TreeTag2D< SCALAR >::VECTOR > (p) - rval.v) < SQ(r);
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165 | }
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166 |
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167 | inline bool operator ^ (const AmbientRegion &) const
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168 | {
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169 | return true;
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170 | }
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171 |
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172 | #define CODE_RadialRegion_Amp_RectRegion \
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173 | { \
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174 | const VECTOR d2 = (rval.v2 - rval.v1) / 2; \
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175 | const VECTOR dist = (p - (rval.v1 + d2)); \
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176 | \
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177 | if (radialContainment(d2, dist)) \
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178 | return true; \
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179 | \
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180 | return MAGSQ(dist - d2) <= SQ(r); \
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181 | }
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182 |
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183 | bool operator & (const RectRegion< TreeTag2D< SCALAR > > & rval) const CODE_RadialRegion_Amp_RectRegion ;
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184 | bool operator & (const RectRegion< TreeTag3D< SCALAR > > & rval) const CODE_RadialRegion_Amp_RectRegion ;
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185 |
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186 | inline bool operator & (const RadialRegion< Tag > & rval) const
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187 | {
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188 | return rval.r < r && MAGSQ(p - rval.p) < SQ(r - rval.r); // TODO: Verify, I think I fixed a bug, used to be "MAGSQ(p - rval.p) < SQ(r + rval.r)"
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189 | }
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190 | inline bool operator & (const PointRegion< TreeTag3D< SCALAR > > & rval) const
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191 | {
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192 | return r <= static_cast< SCALAR > (1) &&
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193 | p.x == rval.p.x &&
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194 | p.y == rval.p.y &&
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195 | p.z == rval.p.z;
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196 | }
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197 | inline bool operator & (const PointRegion< TreeTag2D< SCALAR > > & rval) const
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198 | {
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199 | return r <= static_cast< SCALAR > (1) &&
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200 | p.x == rval.p.x &&
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201 | p.y == rval.p.y;
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202 | }
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203 | inline bool operator & (const AmbientRegion &) const
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204 | {
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205 | return true;
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206 | }
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207 |
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208 | inline bool operator == (const RadialRegion< Tag > & b) const
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209 | {
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210 | return p == b.p && r == b.r;
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211 | }
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212 |
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213 | inline bool isNiche (const DegreeBounds <Tag> & b) const
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214 | {
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215 | // Comparing with diameter, not radius
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216 | return r * 2 > static_cast <SCALAR> (b.m2) && r * 2 < static_cast <SCALAR> (b.m2) * 2;
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217 | }
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218 |
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219 | protected:
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220 | inline bool radialContainment (const vector3D< SCALAR > & d2, const vector3D< SCALAR > & dist) const
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221 | {
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222 | return (dist.x <= (d2.x + r) && dist.y <= (d2.y + r) && dist.z <= (d2.z + r) &&
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223 | (dist.x <= d2.x || dist.y <= d2.y || dist.z <= d2.z));
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224 | }
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225 |
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226 | inline bool radialContainment (const vector2D< SCALAR > & d2, const vector2D< SCALAR > & dist) const
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227 | {
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228 | return dist.x <= (d2.x + r) && dist.y <= (d2.y + r) &&
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229 | (dist.x <= d2.x || dist.y <= d2.y);
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230 | }
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231 | };
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232 |
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233 | template <typename T>
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234 | class CylindricalRegion : public RadialRegion< TreeTag2D< T > >
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235 | {
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236 | private:
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237 | typedef RadialRegion< TreeTag2D< T > > Base;
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238 |
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239 | public:
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240 | using typename Base::VECTOR;
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241 | using typename Base::SCALAR;
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242 | using Vec3D = typename TreeTag3D< T >::VECTOR;
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243 |
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244 | SCALAR z;
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245 |
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246 | inline CylindricalRegion () {}
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247 |
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248 | inline CylindricalRegion (const RadialRegion< TreeTag3D< T > > & rr)
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249 | : Base(static_cast < typename TreeTag2D< T >::VECTOR > (rr.p), rr.r), z(rr.p.z) {}
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250 | inline CylindricalRegion (const Vec3D & p, const T & r)
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251 | : Base(static_cast < typename TreeTag2D< T >::VECTOR > (p), r), z(p.z) {}
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252 |
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253 | inline bool operator ^ (const VECTOR & v) const
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254 | {
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255 | return MAG(v - p3()) <= this->r;
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256 | }
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257 |
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258 | inline bool operator ^ (const RadialRegion< TreeTag3D< T > > & rval) const
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259 | {
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260 | return MAG(p3() - rval.p) + rval.r <= this->r;
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261 | }
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262 |
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263 | inline bool operator ^ (const PointRegion< TreeTag3D< SCALAR > > & rval) const
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264 | {
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265 | return MAGSQ(p3() - rval.v) < SQ(this->r);
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266 | }
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267 |
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268 | inline bool operator ^ (const AmbientRegion &) const
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269 | {
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270 | return true;
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271 | }
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272 |
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273 | inline bool operator & (const PointRegion< TreeTag3D< SCALAR > > & rval) const
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274 | {
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275 | return this->r <= static_cast< SCALAR > (1) &&
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276 | this->p.x == rval.p.x &&
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277 | this->p.y == rval.p.y &&
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278 | z == rval.p.z;
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279 | }
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280 |
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281 | bool operator & (const RectRegion< TreeTag3D< SCALAR > > & rval) const
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282 | {
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283 | const VECTOR d2 = (rval.v2 - rval.v1) / 2;
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284 | const VECTOR dist = (p3() - (rval.v1 + d2));
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285 |
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286 | if (radialContainment(d2, dist))
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287 | return true;
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288 |
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289 | return MAGSQ(dist - d2) <= SQ(this->r);
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290 | }
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291 | inline bool operator & (const RectRegion< TreeTag2D< SCALAR > > & rval) const
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292 | { return RadialRegion< TreeTag2D< T > > ::operator & (rval); }
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293 |
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294 | inline bool operator & (const RadialRegion< TreeTag3D< T > > & rval) const
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295 | {
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296 | return MAGSQ(p3() - rval.p) < SQ(this->r + rval.r);
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297 | }
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298 |
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299 | inline bool operator & (const AmbientRegion &) const
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300 | {
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301 | return true;
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302 | }
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303 |
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304 | inline Vec3D p3() const { return Vec3D(this->p.x, this->p.y, z); }
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305 | inline operator RadialRegion< TreeTag3D< T > > () const
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306 | { return RadialRegion< TreeTag3D< T > > (p3(), this->r); }
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307 | };
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308 |
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309 | template <typename Tag>
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310 | class RectRegion
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311 | {
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312 | public:
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313 | typedef typename Tag::VECTOR VECTOR;
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314 | typedef typename Tag::SCALAR SCALAR;
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315 |
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316 | VECTOR v1, v2;
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317 |
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318 | inline RectRegion (const VECTOR & v1, const VECTOR & v2)
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319 | : v1(v1), v2(v2)
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320 | { assertDimensions(v1, v2); }
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321 |
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322 | inline bool operator ^ (const vector3D <SCALAR> & v) const
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323 | {
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324 | return
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325 | v.x >= this->v1.x && v.x <= this->v2.x &&
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326 | v.y >= this->v1.y && v.y <= this->v2.y &&
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327 | v.z >= this->v1.z && v.z <= this->v2.z;
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328 | }
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329 | inline bool operator ^ (const vector2D <SCALAR> & v) const
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330 | {
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331 | return
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332 | v.x >= this->v1.x && v.x <= this->v2.x &&
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333 | v.y >= this->v1.y && v.y <= this->v2.y;
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334 | }
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335 | inline bool operator ^ (const PointRegion < TreeTag3D< SCALAR > > & rval) const
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336 | {
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337 | return
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338 | v1.x <= rval.p.x && v2.x >= rval.p.x &&
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339 | v1.y <= rval.p.y && v2.y >= rval.p.y &&
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340 | v1.z <= rval.p.z && v2.z >= rval.p.z;
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341 | }
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342 | inline bool operator ^ (const PointRegion < TreeTag2D< SCALAR > > & rval) const
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343 | {
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344 | return
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345 | v1.x <= rval.p.x && v2.x >= rval.p.x &&
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346 | v1.y <= rval.p.y && v2.y >= rval.p.y;
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347 | }
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348 | inline bool operator ^ (const AmbientRegion &) const
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349 | {
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350 | return true;
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351 | }
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352 |
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353 | inline bool operator ^ (const RectRegion< TreeTag3D< SCALAR > > & rval) const
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354 | {
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355 | return
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356 | this->v1.x <= rval.v1.x &&
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357 | this->v1.y <= rval.v1.y &&
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358 | this->v1.z <= rval.v1.z &&
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359 |
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360 | this->v2.x >= rval.v2.x &&
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361 | this->v2.y >= rval.v2.y &&
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362 | this->v2.z >= rval.v2.z;
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363 | }
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364 | inline bool operator ^ (const RectRegion< TreeTag2D< SCALAR > > & rval) const
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365 | {
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366 | return
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367 | this->v1.x <= rval.v1.x &&
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368 | this->v1.y <= rval.v1.y &&
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369 |
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370 | this->v2.x >= rval.v2.x &&
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371 | this->v2.y >= rval.v2.y;
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372 | }
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373 |
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374 | inline bool operator & (const RectRegion< TreeTag3D< SCALAR > > & rval) const
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375 | {
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376 | return
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377 | this->v2.x >= rval.v1.x &&
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378 | this->v2.y >= rval.v1.y &&
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379 | this->v2.z >= rval.v1.z &&
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380 |
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381 | this->v1.x <= rval.v2.x &&
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382 | this->v1.y <= rval.v2.y &&
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383 | this->v1.z <= rval.v2.z;
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384 | }
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385 | inline bool operator & (const RectRegion< TreeTag2D< SCALAR > > & rval) const
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386 | {
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387 | return
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388 | this->v2.x >= rval.v1.x &&
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389 | this->v2.y >= rval.v1.y &&
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390 |
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391 | this->v1.x <= rval.v2.x &&
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392 | this->v1.y <= rval.v2.y;
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393 | }
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394 | inline bool operator & (const PointRegion< TreeTag3D< SCALAR > > & rval) const
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395 | {
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396 | return v1 == rval.v2 &&
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397 | v1.x == rval.p.x &&
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398 | v1.y == rval.p.y &&
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399 | v1.z == rval.p.z;
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400 | }
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401 | inline bool operator & (const PointRegion< TreeTag2D< SCALAR > > & rval) const
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402 | {
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403 | return v1 == rval.v2 &&
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404 | v1.x == rval.p.x &&
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405 | v1.y == rval.p.y;
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406 | }
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407 |
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408 | inline bool operator & (const RadialRegion <Tag> & rval) const
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409 | {
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410 | return rval & *this;
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411 | }
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412 |
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413 | inline bool operator & (const AmbientRegion &) const
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414 | {
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415 | return true;
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416 | }
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417 |
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418 | inline bool isNiche (const DegreeBounds <Tag> & b) const
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419 | {
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420 | const SCALAR
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421 | mrsq = MAGSQ(v2 - v1),
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422 | m2sq = SQ(b.m2);
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423 |
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424 | return mrsq > m2sq && mrsq < m2sq * 2;
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425 | }
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426 |
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427 | private:
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428 | static inline void assertDimensions (const vector3D <SCALAR> & v1, const vector3D <SCALAR> & v2)
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429 | { assert(v1.x <= v2.x && v1.y <= v2.y && v1.z <= v2.z); }
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430 | static inline void assertDimensions (const vector2D <SCALAR> & v1, const vector2D <SCALAR> & v2)
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431 | { assert(v1.x <= v2.x && v1.y <= v2.y); }
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432 | };
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433 |
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434 | template <typename Tag>
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435 | class PointRegion
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436 | {
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437 | public:
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438 | typedef typename Tag::VECTOR VECTOR;
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439 | typedef typename Tag::SCALAR SCALAR;
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440 |
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441 | VECTOR p;
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442 |
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443 | inline PointRegion (const VECTOR & v)
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444 | : p(v)
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445 | {}
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446 |
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447 | inline bool operator ^ (const vector3D <SCALAR> & v) const
|
---|
448 | {
|
---|
449 | return
|
---|
450 | v.x == this->p.x &&
|
---|
451 | v.y == this->p.y &&
|
---|
452 | v.z == this->p.z;
|
---|
453 | }
|
---|
454 | inline bool operator ^ (const vector2D <SCALAR> & v) const
|
---|
455 | {
|
---|
456 | return
|
---|
457 | v.x == this->p.x &&
|
---|
458 | v.y == this->p.y;
|
---|
459 | }
|
---|
460 |
|
---|
461 | inline bool operator ^ (const RectRegion< TreeTag3D< SCALAR > > & rval) const
|
---|
462 | {
|
---|
463 | return rval.v1 == rval.v2 &&
|
---|
464 | rval.v1.x == p.x &&
|
---|
465 | rval.v1.y == p.y &&
|
---|
466 | rval.v1.z == p.z;
|
---|
467 | }
|
---|
468 | inline bool operator ^ (const RectRegion< TreeTag2D< SCALAR > > & rval) const
|
---|
469 | {
|
---|
470 | return rval.v1 == rval.v2 &&
|
---|
471 | rval.v1.x == p.x &&
|
---|
472 | rval.v1.y == p.y;
|
---|
473 | }
|
---|
474 |
|
---|
475 | inline bool operator & (const RectRegion< TreeTag3D< SCALAR > > & rval) const
|
---|
476 | {
|
---|
477 | return
|
---|
478 | this->p.x >= rval.v1.x &&
|
---|
479 | this->p.y >= rval.v1.y &&
|
---|
480 | this->p.z >= rval.v1.z &&
|
---|
481 |
|
---|
482 | this->p.x <= rval.v2.x &&
|
---|
483 | this->p.y <= rval.v2.y &&
|
---|
484 | this->p.z <= rval.v2.z;
|
---|
485 | }
|
---|
486 | inline bool operator & (const RectRegion< TreeTag2D< SCALAR > > & rval) const
|
---|
487 | {
|
---|
488 | return
|
---|
489 | this->p.x >= rval.v1.x &&
|
---|
490 | this->p.y >= rval.v1.y &&
|
---|
491 |
|
---|
492 | this->p.x <= rval.v2.x &&
|
---|
493 | this->p.y <= rval.v2.y;
|
---|
494 | }
|
---|
495 | inline bool operator & (const RadialRegion <Tag> & rval) const
|
---|
496 | {
|
---|
497 | return MAGSQ(rval.p - p) < SQ(rval.r);
|
---|
498 | }
|
---|
499 | inline bool isNiche (const DegreeBounds <Tag> & b) const
|
---|
500 | { return false; }
|
---|
501 | };
|
---|
502 |
|
---|
503 | template <typename Tag>
|
---|
504 | class DegreeBounds
|
---|
505 | {
|
---|
506 | public:
|
---|
507 | typedef typename Tag::VECTOR VECTOR;
|
---|
508 | typedef typename Tag::SCALAR SCALAR;
|
---|
509 | typedef unsigned int W;
|
---|
510 |
|
---|
511 | private:
|
---|
512 | static inline unsigned int ao2qbs2D (const unsigned int ao)
|
---|
513 | {
|
---|
514 | const unsigned int iao = ~ao;
|
---|
515 |
|
---|
516 | return
|
---|
517 | (iao & ((1 << 0) | (1 << 2)) ? 0 : 1 << 0) |
|
---|
518 | (iao & ((1 << 1) | (1 << 2)) ? 0 : 1 << 1) |
|
---|
519 | (iao & ((1 << 0) | (1 << 3)) ? 0 : 1 << 2) |
|
---|
520 | (iao & ((1 << 1) | (1 << 3)) ? 0 : 1 << 3);
|
---|
521 | }
|
---|
522 | static inline unsigned int ao2qbs3D (const unsigned int ao)
|
---|
523 | {
|
---|
524 | const unsigned int iao = ~ao;
|
---|
525 |
|
---|
526 | return
|
---|
527 | (iao & ((1 << 0) | (1 << 2) | (1 << 4)) ? 0 : 1 << 0) |
|
---|
528 | (iao & ((1 << 1) | (1 << 2) | (1 << 4)) ? 0 : 1 << 1) |
|
---|
529 | (iao & ((1 << 0) | (1 << 3) | (1 << 4)) ? 0 : 1 << 2) |
|
---|
530 | (iao & ((1 << 1) | (1 << 3) | (1 << 4)) ? 0 : 1 << 3) |
|
---|
531 | (iao & ((1 << 0) | (1 << 2) | (1 << 5)) ? 0 : 1 << 4) |
|
---|
532 | (iao & ((1 << 1) | (1 << 2) | (1 << 5)) ? 0 : 1 << 5) |
|
---|
533 | (iao & ((1 << 0) | (1 << 3) | (1 << 5)) ? 0 : 1 << 6) |
|
---|
534 | (iao & ((1 << 1) | (1 << 3) | (1 << 5)) ? 0 : 1 << 7);
|
---|
535 | }
|
---|
536 |
|
---|
537 | static inline unsigned int quad (const DegreeBounds <Tag> & b, const SCALAR x, const SCALAR y)
|
---|
538 | {
|
---|
539 | const vector2D <SCALAR> c = b.center();
|
---|
540 | return
|
---|
541 | (y >= c.y ? 1 << 1 : 0 << 1) |
|
---|
542 | (x >= c.x ? 1 << 0 : 0 << 0);
|
---|
543 | }
|
---|
544 | static inline unsigned int quad (const DegreeBounds <TreeTag3D<SCALAR>> & b, const SCALAR x, const SCALAR y, const SCALAR z)
|
---|
545 | {
|
---|
546 | const vector3D <SCALAR> c = b.center();
|
---|
547 | return
|
---|
548 | (z >= c.z ? 1 << 2 : 0 << 2) |
|
---|
549 | (y >= c.y ? 1 << 1 : 0 << 1) |
|
---|
550 | (x >= c.x ? 1 << 0 : 0 << 0);
|
---|
551 | }
|
---|
552 |
|
---|
553 | template< typename TagLVal >
|
---|
554 | static inline unsigned int intersects (const DegreeBounds< TagLVal > & b, const AmbientRegion & ar, TagLVal * = NULL)
|
---|
555 | { return true; }
|
---|
556 |
|
---|
557 | template< typename TagLVal, typename TagRVal >
|
---|
558 | static inline unsigned int intersects (const DegreeBounds< TagLVal > & b, const PointRegion< TagRVal > & pr, TagLVal * = NULL, TagRVal * = NULL)
|
---|
559 | {
|
---|
560 | const vector2D <SCALAR> c = b.center();
|
---|
561 | return ao2qbs2D (
|
---|
562 | (pr.p.x < c.x ? 1 << 0 : 0) |
|
---|
563 | (pr.p.x >= c.x ? 1 << 1 : 0) |
|
---|
564 | (pr.p.y < c.y ? 1 << 2 : 0) |
|
---|
565 | (pr.p.y >= c.y ? 1 << 3 : 0)
|
---|
566 | );
|
---|
567 | }
|
---|
568 | static inline unsigned int intersects (const DegreeBounds <TreeTag3D< SCALAR >> & b, const PointRegion <TreeTag3D< SCALAR > > & pr)
|
---|
569 | {
|
---|
570 | const vector3D <SCALAR> c = b.center();
|
---|
571 | return ao2qbs3D (
|
---|
572 | (pr.p.x < c.x ? 1 << 0 : 0) |
|
---|
573 | (pr.p.x >= c.x ? 1 << 1 : 0) |
|
---|
574 | (pr.p.y < c.y ? 1 << 2 : 0) |
|
---|
575 | (pr.p.y >= c.y ? 1 << 3 : 0) |
|
---|
576 | (pr.p.z < c.z ? 1 << 4 : 0) |
|
---|
577 | (pr.p.z >= c.z ? 1 << 5 : 0)
|
---|
578 | );
|
---|
579 | }
|
---|
580 |
|
---|
581 | template< typename TagLVal, typename TagRVal >
|
---|
582 | static inline unsigned int intersects (const DegreeBounds< TagLVal > & b, const RectRegion< TagRVal > & rr, TagLVal * = NULL, TagRVal * = NULL)
|
---|
583 | {
|
---|
584 | const vector2D <SCALAR> c = b.center();
|
---|
585 | return ao2qbs2D (
|
---|
586 | (rr.v1.x < c.x ? 1 << 0 : 0) |
|
---|
587 | (rr.v2.x >= c.x ? 1 << 1 : 0) |
|
---|
588 | (rr.v1.y < c.y ? 1 << 2 : 0) |
|
---|
589 | (rr.v2.y >= c.y ? 1 << 3 : 0)
|
---|
590 | );
|
---|
591 | }
|
---|
592 | static inline unsigned int intersects (const DegreeBounds <TreeTag3D< SCALAR >> & b, const RectRegion <TreeTag3D< SCALAR > > & rr)
|
---|
593 | {
|
---|
594 | const vector3D <SCALAR> c = b.center();
|
---|
595 | return ao2qbs3D (
|
---|
596 | (rr.v1.x < c.x ? 1 << 0 : 0) |
|
---|
597 | (rr.v2.x >= c.x ? 1 << 1 : 0) |
|
---|
598 | (rr.v1.y < c.y ? 1 << 2 : 0) |
|
---|
599 | (rr.v2.y >= c.y ? 1 << 3 : 0) |
|
---|
600 | (rr.v1.z < c.z ? 1 << 4 : 0) |
|
---|
601 | (rr.v2.z >= c.z ? 1 << 5 : 0)
|
---|
602 | );
|
---|
603 | }
|
---|
604 |
|
---|
605 | template< typename TagLVal, typename TagRVal >
|
---|
606 | static inline unsigned int intersects (const DegreeBounds< TagLVal > & b, const RadialRegion< TagRVal > & rr, TagLVal * = NULL, TagRVal * = NULL)
|
---|
607 | {
|
---|
608 | using namespace mars;
|
---|
609 |
|
---|
610 | const vector2D <SCALAR> c = b.center();
|
---|
611 | unsigned int j =
|
---|
612 | SQ(rr.p.x - c.x) + SQ(rr.p.y - c.y) >= SQ(rr.r) ?
|
---|
613 | 1 << quad (b, c.x + (b.m2 - rr.p.x), c.y + (b.m2 - rr.p.y)) :
|
---|
614 | 0;
|
---|
615 |
|
---|
616 | return ao2qbs2D (
|
---|
617 | (rr.p.x < (c.x + rr.r) ? 1 << 0 : 0) |
|
---|
618 | (rr.p.x > (c.x - rr.r) ? 1 << 1 : 0) |
|
---|
619 | (rr.p.y < (c.y + rr.r) ? 1 << 2 : 0) |
|
---|
620 | (rr.p.y > (c.y - rr.r) ? 1 << 3 : 0)
|
---|
621 | ) & ~j;
|
---|
622 | }
|
---|
623 | static inline unsigned int intersects (const DegreeBounds <TreeTag3D <SCALAR> > & b, const RadialRegion < TreeTag3D <SCALAR> > & rr)
|
---|
624 | {
|
---|
625 | using namespace mars;
|
---|
626 |
|
---|
627 | const vector3D <SCALAR> c = b.center();
|
---|
628 | unsigned int
|
---|
629 | j = SQ(rr.p.x - c.x) + SQ(rr.p.y - c.y) >= SQ(rr.r) ?
|
---|
630 | 1 << quad (b, c.x + (b.m2 - rr.p.x), c.y + (b.m2 - rr.p.y), rr.p.z) :
|
---|
631 | 0,
|
---|
632 | k = SQ(rr.p.x - c.x) + SQ(rr.p.z - c.z) >= SQ(rr.r) ?
|
---|
633 | 1 << quad (b, c.x + (b.m2 - rr.p.x), c.y + (b.m2 - rr.p.y), c.z + (b.m2 - rr.p.z)) :
|
---|
634 | 0;
|
---|
635 |
|
---|
636 | return ao2qbs3D (
|
---|
637 | (rr.p.x < (c.x + rr.r) ? 1 << 0 : 0) |
|
---|
638 | (rr.p.x > (c.x - rr.r) ? 1 << 1 : 0) |
|
---|
639 | (rr.p.y < (c.y + rr.r) ? 1 << 2 : 0) |
|
---|
640 | (rr.p.y > (c.y - rr.r) ? 1 << 3 : 0) |
|
---|
641 | (rr.p.z < (c.z + rr.r) ? 1 << 4 : 0) |
|
---|
642 | (rr.p.z > (c.z - rr.r) ? 1 << 5 : 0)
|
---|
643 | ) & ~(j | k);
|
---|
644 | }
|
---|
645 | static inline void slide (DegreeBounds <TreeTag2D <SCALAR> > & b, const unsigned int q0, const unsigned int q)
|
---|
646 | {
|
---|
647 | const SCALAR m = b.m2 * static_cast <SCALAR> (2);
|
---|
648 |
|
---|
649 | b.loc.x += m * static_cast <SCALAR> ((q & (1 << 0)) - (q0 & (1 << 0)));
|
---|
650 | b.loc.y += m * static_cast <SCALAR> ((q & (1 << 1)) - (q0 & (1 << 1)));
|
---|
651 | }
|
---|
652 | static inline void slide (DegreeBounds <TreeTag3D <SCALAR> > & b, const unsigned int q0, const unsigned int q)
|
---|
653 | {
|
---|
654 | const SCALAR m = b.m2 * static_cast <SCALAR> (2);
|
---|
655 |
|
---|
656 | b.loc.x += m * static_cast <SCALAR> ((q & (1 << 0)) - (q0 & (1 << 0)));
|
---|
657 | b.loc.y += m * static_cast <SCALAR> ((q & (1 << 1)) - (q0 & (1 << 1)));
|
---|
658 | b.loc.z += m * static_cast <SCALAR> ((q & (1 << 2)) - (q0 & (1 << 2)));
|
---|
659 | }
|
---|
660 |
|
---|
661 | public:
|
---|
662 | VECTOR loc;
|
---|
663 | SCALAR m2;
|
---|
664 |
|
---|
665 | inline DegreeBounds (const VECTOR & loc, const SCALAR m2)
|
---|
666 | : loc(loc), m2(m2) {}
|
---|
667 |
|
---|
668 | inline VECTOR center() const { return loc + m2; }
|
---|
669 |
|
---|
670 | template< typename Tag2 >
|
---|
671 | inline unsigned int intersects (const PointRegion < Tag2 > & pr) const { return intersects(*this, pr); }
|
---|
672 |
|
---|
673 | template< typename Tag2 >
|
---|
674 | inline unsigned int intersects (const RadialRegion < Tag2 > & rr) const { return intersects(*this, rr); }
|
---|
675 |
|
---|
676 | template< typename Tag2 >
|
---|
677 | inline unsigned int intersects (const RectRegion < Tag2 > & rr) const { return intersects(*this, rr); }
|
---|
678 |
|
---|
679 | inline unsigned int intersects (const AmbientRegion & ar) const { return intersects(*this, ar); }
|
---|
680 |
|
---|
681 | inline void slide (const unsigned int q0, const unsigned int q) { slide (*this, q0, q); }
|
---|
682 | inline void descend () { m2 /= 2; }
|
---|
683 | };
|
---|
684 |
|
---|
685 | template <typename E, typename R, typename Tag>
|
---|
686 | class TreeDegree
|
---|
687 | {
|
---|
688 | public:
|
---|
689 | typedef typename Tag::SCALAR SCALAR;
|
---|
690 | typedef typename Tag::VECTOR VECTOR;
|
---|
691 | typedef std::list < Entity <E, R> > ListType;
|
---|
692 |
|
---|
693 | private:
|
---|
694 | TreeDegree <E, R, Tag> * _degrees [Tag::DEGREES];
|
---|
695 | ListType * _list;
|
---|
696 |
|
---|
697 | inline void push (const ptr< E > & pData, const R & rr)
|
---|
698 | {
|
---|
699 | if (_list == NULL)
|
---|
700 | _list = new ListType ();
|
---|
701 |
|
---|
702 | _list->push_back(Entity <E, R> (pData, rr));
|
---|
703 | }
|
---|
704 |
|
---|
705 | template <typename QR>
|
---|
706 | void add2 (const QR & rad, const ptr< E > & pData, const DegreeBounds <Tag> &b)
|
---|
707 | {
|
---|
708 | for (DegreeNicheIterator <E, R, QR, Tag> it (this, rad, b); it; ++it)
|
---|
709 | it->push(pData, rad);
|
---|
710 | }
|
---|
711 |
|
---|
712 | public:
|
---|
713 | inline bool hasEntities () const { return _list != NULL && !_list->empty(); }
|
---|
714 | inline typename ListType::iterator begin () { return _list->begin(); }
|
---|
715 | inline typename ListType::iterator end() { return _list->end(); }
|
---|
716 | inline typename ListType::const_iterator begin () const { return _list->begin(); }
|
---|
717 | inline typename ListType::const_iterator end() const { return _list->end(); }
|
---|
718 |
|
---|
719 | TreeDegree (unsigned short ndegs, SCALAR m)
|
---|
720 | : _list(NULL)
|
---|
721 | {
|
---|
722 | if (--ndegs)
|
---|
723 | {
|
---|
724 | SCALAR m2 = m / static_cast <SCALAR> (2);
|
---|
725 | for (unsigned int c = 0; c < Tag::DEGREES; c++)
|
---|
726 | _degrees[c] = new TreeDegree <E, R, Tag> (ndegs, m2);
|
---|
727 | } else
|
---|
728 | {
|
---|
729 | for (unsigned int c = 0; c < Tag::DEGREES; c++)
|
---|
730 | _degrees[c] = NULL;
|
---|
731 | }
|
---|
732 | }
|
---|
733 |
|
---|
734 | inline void add (const CylindricalRegion <SCALAR> & cyl, const ptr< E > & pData, const DegreeBounds <Tag> & b)
|
---|
735 | { add2(cyl, pData, b); }
|
---|
736 | inline void add (const RadialRegion <Tag> & rad, const ptr< E > & pData, const DegreeBounds <Tag> & b)
|
---|
737 | { add2(rad, pData, b); }
|
---|
738 | inline void add (const RectRegion <Tag> & rect, const ptr< E > & pData, const DegreeBounds <Tag> & b)
|
---|
739 | { add2(rect, pData, b); }
|
---|
740 |
|
---|
741 | inline bool bottom () const { return _degrees[0] == NULL; }
|
---|
742 | inline const TreeDegree <E, R, Tag> * operator [] (int i) const { return _degrees[i]; }
|
---|
743 | inline TreeDegree <E, R, Tag> * operator [] (int i) { return _degrees[i]; }
|
---|
744 |
|
---|
745 | ~TreeDegree ()
|
---|
746 | {
|
---|
747 | for (unsigned int i = 0; i < Tag::DEGREES; ++i)
|
---|
748 | if (_degrees[i])
|
---|
749 | delete _degrees[i];
|
---|
750 |
|
---|
751 | if (_list != NULL)
|
---|
752 | delete _list;
|
---|
753 | }
|
---|
754 | };
|
---|
755 |
|
---|
756 | template< typename E, typename R, typename Tag >
|
---|
757 | struct TreeIteratorTraits
|
---|
758 | {
|
---|
759 | typedef TreeDegree< E, R, Tag > MyTreeDegree;
|
---|
760 | typedef ptr< E > PtrE;
|
---|
761 | };
|
---|
762 | template< typename E, typename R, typename Tag >
|
---|
763 | struct ConstTreeIteratorTraits
|
---|
764 | {
|
---|
765 | typedef const TreeDegree< E, R, Tag > MyTreeDegree;
|
---|
766 | typedef const ptr< E > PtrE;
|
---|
767 | };
|
---|
768 |
|
---|
769 | template <typename E, typename R, typename QR, typename Tag, typename TIT = TreeIteratorTraits< E, R, Tag >>
|
---|
770 | class DegreeIteratorBase
|
---|
771 | {
|
---|
772 | public:
|
---|
773 | typedef typename TIT::MyTreeDegree TreeDegree;
|
---|
774 |
|
---|
775 | protected:
|
---|
776 | class State
|
---|
777 | {
|
---|
778 | public:
|
---|
779 | TreeDegree * window;
|
---|
780 | DegreeBounds <Tag> subbounds;
|
---|
781 | unsigned int intersection, idxlast;
|
---|
782 | int idx;
|
---|
783 |
|
---|
784 | inline State (TreeDegree * const & window, const DegreeBounds <Tag> & bounds)
|
---|
785 | : subbounds(bounds), window(window), intersection(0), idxlast(0), idx(-1) {}
|
---|
786 |
|
---|
787 | } _state;
|
---|
788 |
|
---|
789 | std::stack <State> _stack;
|
---|
790 | const QR _q;
|
---|
791 | TreeDegree * _degcurr;
|
---|
792 |
|
---|
793 | inline bool undrill ()
|
---|
794 | {
|
---|
795 | if (_stack.empty())
|
---|
796 | return false;
|
---|
797 | else
|
---|
798 | {
|
---|
799 | _state = _stack.top();
|
---|
800 | _stack.pop();
|
---|
801 | return true;
|
---|
802 | }
|
---|
803 | }
|
---|
804 | inline void initDegree()
|
---|
805 | {
|
---|
806 | // Some weirdness here, for optimization reasons, we're going to reuse the "subbounds" property and treat it as the
|
---|
807 | // present window's "bounds" in order to compute the sub-division intersection bitset. This is the only time we need
|
---|
808 | // "bounds" for the window, so we can throw it away from here-on in and convert it to "subbounds" for the current
|
---|
809 | // window proper.
|
---|
810 | _state.intersection = _state.subbounds.intersects(_q);
|
---|
811 | _state.subbounds.descend();
|
---|
812 |
|
---|
813 | _state.idx = -1;
|
---|
814 | _state.idxlast = 0;
|
---|
815 | }
|
---|
816 | inline void drill(TreeDegree * const & deg)
|
---|
817 | {
|
---|
818 | _stack.push(_state);
|
---|
819 | _state.window = deg;
|
---|
820 | // Do not call subbounds.descend() yet, we need its present state somewhere else for a bit yet
|
---|
821 | }
|
---|
822 | inline void slideTo(const int i)
|
---|
823 | {
|
---|
824 | _degcurr = (*_state.window)[i];
|
---|
825 | _state.subbounds.slide(_state.idxlast, i);
|
---|
826 | _state.idxlast = i;
|
---|
827 | }
|
---|
828 |
|
---|
829 | inline DegreeIteratorBase (TreeDegree * top, const DegreeBounds <Tag> & bounds, const QR & q)
|
---|
830 | : _state(top, bounds), _q(q), _degcurr(NULL) {}
|
---|
831 | };
|
---|
832 |
|
---|
833 | template <typename E, typename R, typename QR, typename Tag, typename TIT >
|
---|
834 | class DegreeNicheIterator : public DegreeIteratorBase< E, R, QR, Tag, TIT >, public std::iterator <std::input_iterator_tag, TreeDegree <E, R, Tag> >
|
---|
835 | {
|
---|
836 | private:
|
---|
837 | typedef DegreeIteratorBase< E, R, QR, Tag, TIT > Base;
|
---|
838 | using typename Base::TreeDegree;
|
---|
839 |
|
---|
840 | CR_CONTEXT;
|
---|
841 |
|
---|
842 | void process()
|
---|
843 | {
|
---|
844 | CR_START();
|
---|
845 | if (this->_q.isNiche(this->_state.subbounds))
|
---|
846 | {
|
---|
847 | this->_degcurr = this->_state.window;
|
---|
848 | CR_RETURN_VOID;
|
---|
849 | } else
|
---|
850 | {
|
---|
851 | this->initDegree();
|
---|
852 |
|
---|
853 | do
|
---|
854 | {
|
---|
855 | while (++this->_state.idx < Tag::DEGREES)
|
---|
856 | {
|
---|
857 | if (this->_state.intersection & (1 << this->_state.idx))
|
---|
858 | {
|
---|
859 | this->slideTo(this->_state.idx);
|
---|
860 |
|
---|
861 | if (this->_q.isNiche(this->_state.subbounds) || this->_degcurr->bottom())
|
---|
862 | {
|
---|
863 | CR_RETURN_VOID;
|
---|
864 | } else
|
---|
865 | { // Recurse downwards
|
---|
866 | this->drill(this->_degcurr);
|
---|
867 | this->initDegree();
|
---|
868 | continue;
|
---|
869 | }
|
---|
870 | }
|
---|
871 | }
|
---|
872 | } while (this->undrill());
|
---|
873 | }
|
---|
874 |
|
---|
875 | this->_degcurr = NULL;
|
---|
876 | CR_END();
|
---|
877 | }
|
---|
878 |
|
---|
879 | public:
|
---|
880 | inline DegreeNicheIterator (TreeDegree * top, const QR & q, const DegreeBounds <Tag> & bounds)
|
---|
881 | : Base(top, bounds, q)
|
---|
882 | {
|
---|
883 | CR_INIT();
|
---|
884 | process();
|
---|
885 | }
|
---|
886 | inline operator bool () { return this->_degcurr != NULL; }
|
---|
887 | inline DegreeNicheIterator & operator++()
|
---|
888 | {
|
---|
889 | process();
|
---|
890 | return *this;
|
---|
891 | }
|
---|
892 | inline DegreeNicheIterator operator++(int)
|
---|
893 | {
|
---|
894 | DegreeNicheIterator old = *this;
|
---|
895 | process();
|
---|
896 | return old;
|
---|
897 | }
|
---|
898 | inline const TreeDegree * operator -> () const { return &(*this->_degcurr); }
|
---|
899 | inline const TreeDegree & operator * () const { return *this->_degcurr; }
|
---|
900 | inline TreeDegree * operator -> () { return &(*this->_degcurr); }
|
---|
901 | inline TreeDegree & operator * () { return *this->_degcurr; }
|
---|
902 | };
|
---|
903 |
|
---|
904 | template <typename E, typename R, typename QR, typename Tag, typename TIT = TreeIteratorTraits< E, R, Tag >>
|
---|
905 | class DegreeIterator : public DegreeIteratorBase <E, R, QR, Tag, TIT >, public std::iterator <std::input_iterator_tag, TreeDegree <E, R, Tag> >
|
---|
906 | {
|
---|
907 | private:
|
---|
908 | typedef DegreeIteratorBase <E, R, QR, Tag, TIT > Base;
|
---|
909 | using typename Base::TreeDegree;
|
---|
910 |
|
---|
911 | CR_CONTEXT;
|
---|
912 |
|
---|
913 | void process()
|
---|
914 | {
|
---|
915 | CR_START();
|
---|
916 |
|
---|
917 | this->initDegree();
|
---|
918 | do
|
---|
919 | {
|
---|
920 | while (++this->_state.idx < Tag::DEGREES)
|
---|
921 | {
|
---|
922 | if (this->_state.intersection & (1 << this->_state.idx))
|
---|
923 | {
|
---|
924 | this->slideTo(this->_state.idx);
|
---|
925 | CR_RETURN_VOID;
|
---|
926 |
|
---|
927 | // Recurse downwards
|
---|
928 | if (!this->_degcurr->bottom())
|
---|
929 | {
|
---|
930 | this->drill (this->_degcurr);
|
---|
931 | this->initDegree();
|
---|
932 | continue;
|
---|
933 | }
|
---|
934 | }
|
---|
935 | }
|
---|
936 | } while (this->undrill());
|
---|
937 |
|
---|
938 | this->_degcurr = NULL;
|
---|
939 | CR_END();
|
---|
940 | }
|
---|
941 | public:
|
---|
942 | inline DegreeIterator (TreeDegree * top, const QR & q, const DegreeBounds <Tag> & bounds)
|
---|
943 | : Base(top, bounds, q)
|
---|
944 | {
|
---|
945 | CR_INIT();
|
---|
946 | process();
|
---|
947 | }
|
---|
948 | inline operator bool () { return this->_degcurr != NULL; }
|
---|
949 | inline DegreeIterator & operator++()
|
---|
950 | {
|
---|
951 | process();
|
---|
952 | return *this;
|
---|
953 | }
|
---|
954 | inline DegreeIterator operator++(int)
|
---|
955 | {
|
---|
956 | DegreeIterator old = *this;
|
---|
957 | process();
|
---|
958 | return old;
|
---|
959 | }
|
---|
960 | inline const TreeDegree * operator -> () const { return &(*this->_degcurr); }
|
---|
961 | inline const TreeDegree & operator * () const { return *this->_degcurr; }
|
---|
962 | inline TreeDegree * operator -> () { return &(*this->_degcurr); }
|
---|
963 | inline TreeDegree & operator * () { return *this->_degcurr; }
|
---|
964 | };
|
---|
965 |
|
---|
966 | template <typename E, typename R, typename QR, typename Tag, typename TIT = ConstTreeIteratorTraits< E, R, Tag > >
|
---|
967 | class ConstEntityIterator : public std::iterator <std::input_iterator_tag, E>
|
---|
968 | {
|
---|
969 | public:
|
---|
970 | typedef typename Tag::SCALAR SCALAR;
|
---|
971 | typedef typename Tag::VECTOR VECTOR;
|
---|
972 | typedef typename TIT::PtrE ElemPtr;
|
---|
973 |
|
---|
974 | private:
|
---|
975 | typedef typename TIT::MyTreeDegree::ListType::const_iterator ListIterator;
|
---|
976 |
|
---|
977 | const QR _q;
|
---|
978 | DegreeIterator <E, R, QR, Tag, TIT> _itD;
|
---|
979 | ListIterator _itE;
|
---|
980 | std::set < const E * > _set;
|
---|
981 | bool _more;
|
---|
982 |
|
---|
983 | CR_CONTEXT;
|
---|
984 |
|
---|
985 | protected:
|
---|
986 | void process ()
|
---|
987 | {
|
---|
988 | CR_START();
|
---|
989 |
|
---|
990 | _more = true;
|
---|
991 |
|
---|
992 | while (_itD)
|
---|
993 | {
|
---|
994 | if (_itD->hasEntities())
|
---|
995 | {
|
---|
996 | for (_itE = _itD->begin(); _itE != _itD->end(); ++_itE)
|
---|
997 | {
|
---|
998 | if (_itE->region & _q)
|
---|
999 | {
|
---|
1000 | if (_set.find(_itE->pData.pointer()) == _set.end())
|
---|
1001 | {
|
---|
1002 | _set.insert(_itE->pData.pointer());
|
---|
1003 | CR_RETURN_VOID;
|
---|
1004 | }
|
---|
1005 | }
|
---|
1006 | }
|
---|
1007 | }
|
---|
1008 | ++_itD;
|
---|
1009 | }
|
---|
1010 |
|
---|
1011 | _more = false;
|
---|
1012 |
|
---|
1013 | CR_END();
|
---|
1014 | }
|
---|
1015 |
|
---|
1016 | public:
|
---|
1017 | inline ConstEntityIterator (typename TIT::MyTreeDegree & top, const QR & query, const VECTOR & ptOffset, const SCALAR magnitude)
|
---|
1018 | : _itD (&top, query, DegreeBounds <Tag> (ptOffset, magnitude / 2)), _q(query), _more(false)
|
---|
1019 | {
|
---|
1020 | CR_INIT();
|
---|
1021 | process();
|
---|
1022 | }
|
---|
1023 |
|
---|
1024 | inline operator bool () const { return _more; }
|
---|
1025 | inline bool hasMore () const { return _more; }
|
---|
1026 | inline const ConstEntityIterator & operator++()
|
---|
1027 | {
|
---|
1028 | process();
|
---|
1029 | return *this;
|
---|
1030 | }
|
---|
1031 | inline const ConstEntityIterator operator++(int)
|
---|
1032 | {
|
---|
1033 | const ConstEntityIterator old = *this;
|
---|
1034 | process();
|
---|
1035 | return old;
|
---|
1036 | }
|
---|
1037 | inline const R & region () const { return _itE->region; }
|
---|
1038 | inline const ptr< E > & operator -> () const { return _itE->pData; }
|
---|
1039 | inline const E & operator * () const { return *_itE->pData; }
|
---|
1040 | inline operator ElemPtr () const { return _itE->pData; }
|
---|
1041 | };
|
---|
1042 |
|
---|
1043 | template <typename E, typename R, typename QR, typename Tag >
|
---|
1044 | class EntityIterator : public ConstEntityIterator< E, R, QR, Tag, TreeIteratorTraits< E, R, Tag > >
|
---|
1045 | {
|
---|
1046 | private:
|
---|
1047 | typedef ConstEntityIterator< E, R, QR, Tag, TreeIteratorTraits< E, R, Tag > > Base;
|
---|
1048 | using typename Base::VECTOR;
|
---|
1049 | using typename Base::SCALAR;
|
---|
1050 |
|
---|
1051 | public:
|
---|
1052 | inline EntityIterator (typename TreeIteratorTraits< E, R, Tag >::MyTreeDegree & top, const QR & query, const VECTOR & ptOffset, const SCALAR magnitude)
|
---|
1053 | : Base(top, query, ptOffset, magnitude) {}
|
---|
1054 |
|
---|
1055 | inline ptr< E > & operator -> () { return this->_itE->pData; }
|
---|
1056 | inline E & operator * () { return *this->_itE->pData; }
|
---|
1057 | };
|
---|
1058 |
|
---|
1059 | template <typename E, typename R, typename Tag>
|
---|
1060 | class LookupTree
|
---|
1061 | {
|
---|
1062 | public:
|
---|
1063 | template< typename Tag2 >
|
---|
1064 | class Explicit
|
---|
1065 | {
|
---|
1066 | public:
|
---|
1067 | typedef typename Tag2::VECTOR VECTOR;
|
---|
1068 | typedef typename Tag2::SCALAR SCALAR;
|
---|
1069 | typedef mars::RectRegion <Tag2> RectRegion;
|
---|
1070 | typedef mars::RadialRegion <Tag2> RadialRegion;
|
---|
1071 | typedef mars::CylindricalRegion <SCALAR> CylindricalRegion;
|
---|
1072 | typedef mars::PointRegion <Tag2> PointRegion;
|
---|
1073 | typedef EntityIterator <E, R, PointRegion, Tag> EntityPointIterator;
|
---|
1074 | typedef EntityIterator <E, R, RectRegion, Tag> EntityRectIterator;
|
---|
1075 | typedef EntityIterator <E, R, RadialRegion, Tag> EntityRadialIterator;
|
---|
1076 | typedef ConstEntityIterator <E, R, PointRegion, Tag > const_EntityPointIterator;
|
---|
1077 | typedef ConstEntityIterator <E, R, RectRegion, Tag > const_EntityRectIterator;
|
---|
1078 | typedef ConstEntityIterator <E, R, RadialRegion, Tag > const_EntityRadialIterator;
|
---|
1079 | };
|
---|
1080 |
|
---|
1081 | typedef typename Tag::VECTOR VECTOR;
|
---|
1082 | typedef typename Tag::SCALAR SCALAR;
|
---|
1083 | typedef TreeTag3D< SCALAR > Tag3D;
|
---|
1084 | typedef TreeTag2D< SCALAR > Tag2D;
|
---|
1085 | typedef Entity <E, R> MyEntity;
|
---|
1086 | typedef RectRegion <Tag> MyRectRegion;
|
---|
1087 | typedef RadialRegion <Tag> MyRadialRegion;
|
---|
1088 | typedef CylindricalRegion <SCALAR> MyCylindricalRegion;
|
---|
1089 | typedef PointRegion <Tag> MyPointRegion;
|
---|
1090 | typedef R Region;
|
---|
1091 | typedef EntityIterator <E, R, MyPointRegion, Tag> EntityPointIterator;
|
---|
1092 | typedef EntityIterator <E, R, MyRectRegion, Tag> EntityRectIterator;
|
---|
1093 | typedef EntityIterator <E, R, MyRadialRegion, Tag> EntityRadialIterator;
|
---|
1094 | typedef EntityIterator <E, R, AmbientRegion, Tag> EntityAllIterator;
|
---|
1095 | typedef ConstEntityIterator <E, R, MyPointRegion, Tag > const_EntityPointIterator;
|
---|
1096 | typedef ConstEntityIterator <E, R, MyRectRegion, Tag > const_EntityRectIterator;
|
---|
1097 | typedef ConstEntityIterator <E, R, MyRadialRegion, Tag > const_EntityRadialIterator;
|
---|
1098 | typedef ConstEntityIterator <E, R, AmbientRegion, Tag > const_EntityAllIterator;
|
---|
1099 | typedef TreeDegree <E, R, Tag> MyTreeDegree;
|
---|
1100 |
|
---|
1101 | private:
|
---|
1102 | MyTreeDegree _top;
|
---|
1103 |
|
---|
1104 | static inline unsigned short computeSuitableOrder (const SCALAR m)
|
---|
1105 | {
|
---|
1106 | return static_cast <unsigned short> (floor (log(static_cast<float> (m)) / log(4.0f)));
|
---|
1107 | }
|
---|
1108 |
|
---|
1109 | public:
|
---|
1110 | const SCALAR magnitude;
|
---|
1111 | const VECTOR offset;
|
---|
1112 |
|
---|
1113 | inline LookupTree(const SCALAR m, const VECTOR & offset = VECTOR()) : _top (computeSuitableOrder(m), m), magnitude(m), offset(offset) {}
|
---|
1114 | inline LookupTree(const SCALAR m, const unsigned short o, const VECTOR & offset = VECTOR()) : _top (o, m), magnitude(m), offset(offset) {}
|
---|
1115 |
|
---|
1116 | inline EntityAllIterator contents () { return EntityAllIterator (_top, AmbientRegion(), offset, magnitude); }
|
---|
1117 | inline const_EntityAllIterator contents () const { return const_EntityAllIterator (_top, AmbientRegion(), offset, magnitude); }
|
---|
1118 |
|
---|
1119 | template <typename QR>
|
---|
1120 | inline ConstEntityIterator <E, R, QR, Tag> contents (const QR & region) const
|
---|
1121 | { return ConstEntityIterator <E, R, QR, Tag> (_top, region, offset, magnitude); }
|
---|
1122 |
|
---|
1123 | template <typename QR>
|
---|
1124 | inline EntityIterator <E, R, QR, Tag> contents (const QR & region)
|
---|
1125 | { return EntityIterator <E, R, QR, Tag> (_top, region, offset, magnitude); }
|
---|
1126 |
|
---|
1127 | inline void add (const ptr< E > & pData, const R & r)
|
---|
1128 | {
|
---|
1129 | _top.add (r, pData, DegreeBounds <Tag> (offset, magnitude / static_cast <SCALAR> (2)));
|
---|
1130 | }
|
---|
1131 | };
|
---|
1132 |
|
---|
1133 | template <typename E, typename T>
|
---|
1134 | class QuadTree_CircleIndexed : public LookupTree <E, RadialRegion < TreeTag2D <T> >, TreeTag2D <T> >
|
---|
1135 | {
|
---|
1136 | private:
|
---|
1137 | typedef LookupTree <E, RadialRegion < TreeTag2D <T> >, TreeTag2D <T> > Base;
|
---|
1138 |
|
---|
1139 | public:
|
---|
1140 | using typename Base::VECTOR;
|
---|
1141 | using typename Base::SCALAR;
|
---|
1142 |
|
---|
1143 | QuadTree_CircleIndexed (const SCALAR m, const VECTOR & offset = VECTOR()) : Base (m, offset) {}
|
---|
1144 | QuadTree_CircleIndexed (const SCALAR m, const unsigned short o, const VECTOR & offset = VECTOR()) : Base (m, o, offset) {}
|
---|
1145 | };
|
---|
1146 |
|
---|
1147 | template <typename E, typename T>
|
---|
1148 | class OctTree_SphereIndexed : public LookupTree <E, RadialRegion < TreeTag3D <T> >, TreeTag3D <T> >
|
---|
1149 | {
|
---|
1150 | private:
|
---|
1151 | typedef LookupTree <E, RadialRegion < TreeTag3D <T> >, TreeTag3D <T> > Base;
|
---|
1152 |
|
---|
1153 | public:
|
---|
1154 | using typename Base::VECTOR;
|
---|
1155 | using typename Base::SCALAR;
|
---|
1156 |
|
---|
1157 | OctTree_SphereIndexed (const SCALAR m, const VECTOR & offset = VECTOR()) : Base (m, offset) {}
|
---|
1158 | OctTree_SphereIndexed (const SCALAR m, const unsigned short o, const VECTOR & offset = VECTOR()) : Base (m, o, offset) {}
|
---|
1159 | };
|
---|
1160 |
|
---|
1161 | template <typename E, typename T>
|
---|
1162 | class QuadTree_BBoxIndexed : public LookupTree <E, RectRegion < TreeTag2D <T> >, TreeTag2D <T> >
|
---|
1163 | {
|
---|
1164 | private:
|
---|
1165 | typedef LookupTree <E, RectRegion < TreeTag2D <T> >, TreeTag2D <T> > Base;
|
---|
1166 |
|
---|
1167 | public:
|
---|
1168 | using typename Base::VECTOR;
|
---|
1169 | using typename Base::SCALAR;
|
---|
1170 |
|
---|
1171 | QuadTree_BBoxIndexed (const SCALAR m, const VECTOR & offset = VECTOR()) : Base (m, offset) {}
|
---|
1172 | QuadTree_BBoxIndexed (const SCALAR m, const unsigned short o, const VECTOR & offset = VECTOR()) : Base (m, o, offset) {}
|
---|
1173 | };
|
---|
1174 |
|
---|
1175 | template <typename E, typename T>
|
---|
1176 | class QuadTree_SphereIndexed : public LookupTree <E, CylindricalRegion <T>, TreeTag2D <T> >
|
---|
1177 | {
|
---|
1178 | private:
|
---|
1179 | typedef LookupTree <E, CylindricalRegion <T>, TreeTag2D <T> > Base;
|
---|
1180 |
|
---|
1181 | public:
|
---|
1182 | using typename Base::VECTOR;
|
---|
1183 | using typename Base::SCALAR;
|
---|
1184 |
|
---|
1185 | QuadTree_SphereIndexed (const SCALAR m, const VECTOR & offset = VECTOR()) : Base (m, offset) {}
|
---|
1186 | QuadTree_SphereIndexed (const SCALAR m, const unsigned short o, const VECTOR & offset = VECTOR()) : Base (m, o, offset) {}
|
---|
1187 | };
|
---|
1188 | }
|
---|
1189 |
|
---|
1190 |
|
---|
1191 | #endif
|
---|