source: Revenant/yamlprovider/include/yamltexbindings.h@ 25c4774

port/mars-tycoon
Last change on this file since 25c4774 was 80a6a52, checked in by Jonathan Neufeld <support@…>, 3 years ago

Get to a compile state for terrain procedural generation

  • Property mode set to 100755
File size: 592 bytes
Line 
1#ifndef __YAMLMATERIALBINDINGS_H__
2#define __YAMLMATERIALBINDINGS_H__
3
4#include <yaml.h>
5
6#include <fstream>
7
8#include <mars_platform.h>
9
10namespace genesis
11{
12 /* TODO: Migrate to Godot
13
14 class DL_EXPORT YAMLTexBindingsReader : public genesis::ITextureBindingsReader
15 {
16 public:
17 YAMLTexBindingsReader(std::istream & input);
18 ~YAMLTexBindingsReader();
19
20 virtual bool load (ITextureBinder * pMatBind);
21
22 private:
23 YAML::Parser * _pParser;
24
25 void readBinding (const ITextureBinder::Category enmbcCategory, ITextureBinder * pMatBind, const YAML::Node * pNode);
26 };
27 */
28}
29
30#endif
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