source: Studio/.godot/editor/deathspot.tscn-folding-b84ec5e42e68ec29311cb4114954e334.cfg

godot4-dev
Last change on this file was 831a978, checked in by Jonathan Neufeld <support@…>, 3 years ago

Initial commit of Godot4 project Working world and movable player.

  • Property mode set to 100644
File size: 2.2 KB
Line 
1[folding]
2
3node_unfolds=[NodePath("."), PackedStringArray("Editor Description", "Process", "Visibility", "Transform"), NodePath("DeathPit"), PackedStringArray("Input", "Collision", "Transform", "Visibility", "Process", "Editor Description", "Reverb Bus", "Audio Bus", "Wind", "Angular Damp", "Linear Damp", "Gravity"), NodePath("DeathPit/PitShape"), PackedStringArray("Visibility", "Transform", "Editor Description", "Process"), NodePath("DeathPit/Deathspot"), PackedStringArray("Geometry", "Transform", "mesh"), NodePath("Container/Container1"), PackedStringArray("Geometry", "Global Illumination", "Visibility Range", "Transform", "mesh"), NodePath("Container/Container1/StaticBody3D"), PackedStringArray("Transform"), NodePath("Container/Container1/StaticBody3D/CollisionShape3D"), PackedStringArray("Transform"), NodePath("Container/Container2"), PackedStringArray("Transform"), NodePath("Container/Container2/StaticBody3D/CollisionShape3D"), PackedStringArray("Transform"), NodePath("Container/Container3"), PackedStringArray("Transform"), NodePath("Container/Container3/StaticBody3D/CollisionShape3D"), PackedStringArray("Transform"), NodePath("Container/Container4"), PackedStringArray("Transform"), NodePath("Container/Container4/StaticBody3D/CollisionShape3D"), PackedStringArray("Transform"), NodePath("Container/Capsule1"), PackedStringArray("Transform", "mesh"), NodePath("Container/Capsule2"), PackedStringArray("Transform")]
4resource_unfolds=["res://World/deathspot.tscn::GDScript_7h1ea", PackedStringArray(), "res://World/deathspot.tscn::BoxShape3D_yfklc", PackedStringArray(), "res://World/deathspot.tscn::BoxMesh_qgtra", PackedStringArray("material"), "res://World/deathspot.tscn::BoxMesh_0a6pb", PackedStringArray("material"), "res://World/deathspot.tscn::BoxShape3D_palh1", PackedStringArray(), "res://World/deathspot.tscn::CapsuleMesh_6j56n", PackedStringArray("material"), "res://World/deathspot.tscn::CapsuleShape3D_5t2ci", PackedStringArray()]
5nodes_folded=[NodePath("Container"), NodePath("Container/Container1"), NodePath("Container/Container2"), NodePath("Container/Container3"), NodePath("Container/Container4"), NodePath("Container/Capsule1"), NodePath("Container/Capsule2"), NodePath("Container/Capsule3"), NodePath("Container/Capsule4")]
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