source: Studio/.godot/editor/floor.tscn-folding-38e5a1c43de39db2f1c22f5df788acaf.cfg@ 831a978

godot4-dev
Last change on this file since 831a978 was 831a978, checked in by Jonathan Neufeld <support@…>, 3 years ago

Initial commit of Godot4 project Working world and movable player.

  • Property mode set to 100644
File size: 477 bytes
RevLine 
[831a978]1[folding]
2
3node_unfolds=[NodePath("."), PackedStringArray("Geometry", "Global Illumination", "Process", "Transform", "Visibility", "Visibility Range"), NodePath("StaticBody3D"), PackedStringArray("Input", "Transform"), NodePath("StaticBody3D/CollisionShape3D"), PackedStringArray("Transform")]
4resource_unfolds=["res://World/floor.tscn::BoxMesh_xv1ew", PackedStringArray("Resource", "material"), "res://World/floor.tscn::BoxShape3D_n16nn", PackedStringArray()]
5nodes_folded=[]
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