godot4-dev
Last change
on this file since 831a978 was 831a978, checked in by Jonathan Neufeld <support@…>, 3 years ago |
Initial commit of Godot4 project Working world and movable player.
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File size:
477 bytes
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1 | [folding]
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2 |
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3 | node_unfolds=[NodePath("."), PackedStringArray("Geometry", "Global Illumination", "Process", "Transform", "Visibility", "Visibility Range"), NodePath("StaticBody3D"), PackedStringArray("Input", "Transform"), NodePath("StaticBody3D/CollisionShape3D"), PackedStringArray("Transform")]
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4 | resource_unfolds=["res://World/floor.tscn::BoxMesh_xv1ew", PackedStringArray("Resource", "material"), "res://World/floor.tscn::BoxShape3D_n16nn", PackedStringArray()]
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5 | nodes_folded=[]
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