godot4-dev
Last change
on this file was 831a978, checked in by Jonathan Neufeld <support@…>, 3 years ago |
Initial commit of Godot4 project Working world and movable player.
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File size:
537 bytes
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1 | [folding]
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2 |
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3 | node_unfolds=[NodePath("ResetBounds"), PackedStringArray("Gravity", "Linear Damp", "Angular Damp", "Wind", "Audio Bus", "Reverb Bus", "Collision", "Input", "Transform", "Visibility", "Process", "Editor Description"), NodePath("ResetBounds/WorldFloor"), PackedStringArray("Transform", "Visibility", "Process", "Editor Description"), NodePath("ResetBounds/Blanket"), PackedStringArray("Visibility", "Transform")]
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4 | resource_unfolds=["res://World/outofbounds.tscn::WorldBoundaryShape3D_lxlt4", PackedStringArray()]
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5 | nodes_folded=[]
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