godot4-dev
Last change
on this file was 831a978, checked in by Jonathan Neufeld <support@…>, 3 years ago |
Initial commit of Godot4 project Working world and movable player.
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File size:
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1 | [editor_metadata]
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2 |
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3 | executable_path="C:/Godot/Godot4/Godot_v4.0-alpha13_win64.exe/Godot_v4.0-alpha13_win64.exe"
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4 |
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5 | [debug_options]
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6 |
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7 | run_live_debug=true
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8 | run_reload_scripts=true
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9 |
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10 | [shader_setup]
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11 |
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12 | last_selected_language="VisualShader"
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13 |
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14 | [inspector_options]
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15 |
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16 | material_preview_on_sphere=true
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17 |
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18 | [recent_files]
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19 |
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20 | scenes=["res://World/outofbounds.tscn", "res://World/deathspot.tscn", "res://Interface/Dead.tscn", "res://Interface/Pause.tscn", "res://Interface/PlayerInterface.tscn", "res://Player/player.tscn", "res://World/world.tscn", "res://World/DeathSpot.tscn", "res://World/Slope.tscn", "res://World/pinetree.tscn"]
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21 | scripts=["Vector3", "SubViewport", "String", "SpringArm3D", "Object", "NodePath", "Node3D", "Node", "MeshInstance3D", "MarginContainer"]
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22 |
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23 | [project_settings]
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24 |
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25 | advanced_mode=true
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26 |
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27 | [dialog_bounds]
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28 |
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29 | project_settings=Rect2(2281, 710, 1350, 1050)
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30 | search_help=Rect2(1024, 540, 2048, 1080)
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31 |
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32 | [script_setup]
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33 |
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34 | last_selected_language="GDScript"
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