source: Studio/.godot/editor/wall.tscn-folding-4922256f54e041373eab82fa1faf4385.cfg@ 831a978

godot4-dev
Last change on this file since 831a978 was 831a978, checked in by Jonathan Neufeld <support@…>, 3 years ago

Initial commit of Godot4 project Working world and movable player.

  • Property mode set to 100644
File size: 316 bytes
RevLine 
[831a978]1[folding]
2
3node_unfolds=[NodePath("."), PackedStringArray("Transform", "mesh"), NodePath("StaticBody3D"), PackedStringArray("Collision", "Input")]
4resource_unfolds=["res://World/wall.tscn::BoxMesh_e4s22", PackedStringArray("material"), "res://World/wall.tscn::BoxShape3D_x7ycg", PackedStringArray()]
5nodes_folded=[]
Note: See TracBrowser for help on using the repository browser.