godot4-dev
Last change
on this file since 831a978 was 831a978, checked in by Jonathan Neufeld <support@…>, 3 years ago |
Initial commit of Godot4 project Working world and movable player.
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File size:
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1 | extends ColorRect
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2 |
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3 |
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4 | # Called when the node enters the scene tree for the first time.
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5 | func _ready():
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6 | pass # Replace with function body.
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7 |
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8 | func _on_respawn_pressed():
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9 | Universal._ready()
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10 | Universal.respaun = true # Fleg to recall ready script in player gd
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11 | visible = !visible
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12 | Universal.ui_lock = false
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