[f7b09c8] | 1 | extends Control
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| 2 |
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| 3 | var start_menu
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| 4 | var level_select_menu
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| 5 | var options_menu
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[aa1db83] | 6 | var keybind_menu
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| 7 | onready var keybind_button_container = get_node("Keybinds_Menu/Keybind_Container")
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| 8 | var keybinds
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[f7b09c8] | 9 |
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| 10 | export (String, FILE) var testing_area_scene
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| 11 |
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| 12 |
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| 13 | func _ready():
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| 14 | start_menu = $Start_Menu
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| 15 | level_select_menu = $Level_Select_Menu
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| 16 | options_menu = $Options_Menu
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[aa1db83] | 17 | keybind_menu = $Keybind_Menu
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[f7b09c8] | 18 |
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| 19 | # Connect all of the start menu buttons
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| 20 | $Start_Menu/Button_Start.connect("pressed", self, "start_menu_button_pressed", ["start"])
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| 21 | $Start_Menu/Button_Open_Godot.connect("pressed", self, "start_menu_button_pressed", ["open_godot"])
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| 22 | $Start_Menu/Button_Options.connect("pressed", self, "start_menu_button_pressed", ["options"])
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| 23 | $Start_Menu/Button_Quit.connect("pressed", self, "start_menu_button_pressed", ["quit"])
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| 24 |
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| 25 | # Connect all of the options menu buttons
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| 26 | $Options_Menu/Button_Back.connect("pressed", self, "options_menu_button_pressed", ["back"])
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| 27 | $Options_Menu/Button_Fullscreen.connect("pressed", self, "options_menu_button_pressed", ["fullscreen"])
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| 28 | $Options_Menu/Check_Button_VSync.connect("pressed", self, "options_menu_button_pressed", ["vsync"])
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| 29 | $Options_Menu/Check_Button_Debug.connect("pressed", self, "options_menu_button_pressed", ["debug"])
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[aa1db83] | 30 | $Options_Menu/Button_Keybind.connect("pressed", self, "keybind_menu_button_pressed", ["keybind"])
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| 31 |
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| 32 | # Connect all the Keybind menu buttoms
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| 33 | # $Keybind_Menu/Button_Move_Forward.connect("pressed", self, "keybind_menu_button_pressed", ["back"])
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[f7b09c8] | 34 |
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| 35 | # Some times when returning to the title screen the mouse is still captured even though it shouldn't be.
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| 36 | # To prevent this from breaking the game, we just set it here too
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| 37 | Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
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| 38 |
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| 39 | # Get the globals singleton
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| 40 | var globals = get_node("/root/Globals")
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| 41 | # Get the mouse and joypad sensitivity
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| 42 | $Options_Menu/HSlider_Mouse_Sensitivity.value = globals.mouse_sensitivity
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[aa1db83] | 43 | # $Options_Menu/HSlider_Joypad_Sensitivity.value = globals.joypad_sensitivity
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[f7b09c8] | 44 |
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| 45 | func start_menu_button_pressed(button_name):
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| 46 | if button_name == "start":
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| 47 | get_node("/root/Globals").load_new_scene(testing_area_scene)
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| 48 | # level_select_menu.visible = true
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| 49 | # start_menu.visible = false
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| 50 | elif button_name == "open_godot":
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| 51 | OS.shell_open("https://gauss.extollit.com/revenant/project/")
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| 52 | elif button_name == "options":
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| 53 | options_menu.visible = true
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| 54 | start_menu.visible = false
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| 55 | elif button_name == "quit":
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| 56 | get_tree().quit()
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| 57 |
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[aa1db83] | 58 | func options_menu_button_pressed(button_name):
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[f7b09c8] | 59 | if button_name == "back":
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| 60 | start_menu.visible = true
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[aa1db83] | 61 | options_menu.visible = false
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| 62 | keybind_menu.visible = false
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| 63 | elif button_name == "fullscreen":
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| 64 | OS.window_fullscreen = !OS.window_fullscreen
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| 65 | elif button_name == "keybind":
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| 66 | keybind_menu.visible = true
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| 67 | elif button_name == "vsync":
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| 68 | OS.vsync_enabled = $Options_Menu/Check_Button_VSync.pressed
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| 69 | elif button_name == "debug":
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| 70 | get_node("/root/Globals").set_debug_display($Options_Menu/Check_Button_Debug.pressed)
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[f7b09c8] | 71 |
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[aa1db83] | 72 | func keybind_menu_button_pressed(button_name):
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[f7b09c8] | 73 | if button_name == "back":
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| 74 | start_menu.visible = true
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| 75 | options_menu.visible = false
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| 76 | elif button_name == "fullscreen":
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| 77 | OS.window_fullscreen = !OS.window_fullscreen
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| 78 | elif button_name == "vsync":
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| 79 | OS.vsync_enabled = $Options_Menu/Check_Button_VSync.pressed
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| 80 | elif button_name == "debug":
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| 81 | get_node("/root/Globals").set_debug_display($Options_Menu/Check_Button_Debug.pressed)
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| 82 |
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| 83 |
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[aa1db83] | 84 |
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[f7b09c8] | 85 | func set_mouse_and_joypad_sensitivity():
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| 86 | # Get the globals singleton
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| 87 | var globals = get_node("/root/Globals")
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| 88 | # Set the mouse and joypad sensitivity
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| 89 | globals.mouse_sensitivity = $Options_Menu/HSlider_Mouse_Sensitivity.value
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