source: Studio/Objects/Trees/Lowpoly_tree_sample.obj.import

godot4-dev
Last change on this file was 831a978, checked in by Jonathan Neufeld <support@…>, 3 years ago

Initial commit of Godot4 project Working world and movable player.

  • Property mode set to 100644
File size: 639 bytes
Line 
1[remap]
2
3importer="wavefront_obj"
4importer_version=1
5type="Mesh"
6uid="uid://u6ylhhjgtfcw"
7path="res://.godot/imported/Lowpoly_tree_sample.obj-2a7113cb176accc7c7f33f7eba5e6f69.mesh"
8
9[deps]
10
11files=["res://.godot/imported/Lowpoly_tree_sample.obj-2a7113cb176accc7c7f33f7eba5e6f69.mesh"]
12
13source_file="res://Objects/Trees/Lowpoly_tree_sample.obj"
14dest_files=["res://.godot/imported/Lowpoly_tree_sample.obj-2a7113cb176accc7c7f33f7eba5e6f69.mesh", "res://.godot/imported/Lowpoly_tree_sample.obj-2a7113cb176accc7c7f33f7eba5e6f69.mesh"]
15
16[params]
17
18generate_tangents=true
19scale_mesh=Vector3(1, 1, 1)
20offset_mesh=Vector3(0, 0, 0)
21optimize_mesh=true
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