godot4-dev
Last change
on this file was 831a978, checked in by Jonathan Neufeld <support@…>, 3 years ago |
Initial commit of Godot4 project Working world and movable player.
|
-
Property mode
set to
100644
|
File size:
639 bytes
|
Line | |
---|
1 | [remap]
|
---|
2 |
|
---|
3 | importer="wavefront_obj"
|
---|
4 | importer_version=1
|
---|
5 | type="Mesh"
|
---|
6 | uid="uid://u6ylhhjgtfcw"
|
---|
7 | path="res://.godot/imported/Lowpoly_tree_sample.obj-2a7113cb176accc7c7f33f7eba5e6f69.mesh"
|
---|
8 |
|
---|
9 | [deps]
|
---|
10 |
|
---|
11 | files=["res://.godot/imported/Lowpoly_tree_sample.obj-2a7113cb176accc7c7f33f7eba5e6f69.mesh"]
|
---|
12 |
|
---|
13 | source_file="res://Objects/Trees/Lowpoly_tree_sample.obj"
|
---|
14 | dest_files=["res://.godot/imported/Lowpoly_tree_sample.obj-2a7113cb176accc7c7f33f7eba5e6f69.mesh", "res://.godot/imported/Lowpoly_tree_sample.obj-2a7113cb176accc7c7f33f7eba5e6f69.mesh"]
|
---|
15 |
|
---|
16 | [params]
|
---|
17 |
|
---|
18 | generate_tangents=true
|
---|
19 | scale_mesh=Vector3(1, 1, 1)
|
---|
20 | offset_mesh=Vector3(0, 0, 0)
|
---|
21 | optimize_mesh=true
|
---|
Note:
See
TracBrowser
for help on using the repository browser.