source: Studio/World/outofbounds.tscn

godot4-dev
Last change on this file was 831a978, checked in by Jonathan Neufeld <support@…>, 3 years ago

Initial commit of Godot4 project Working world and movable player.

  • Property mode set to 100644
File size: 687 bytes
RevLine 
[831a978]1[gd_scene load_steps=3 format=3 uid="uid://ct5752hjtr6hk"]
2
3[ext_resource type="Script" path="res://World/OutOfBounds.gd" id="1_ypfyj"]
4
5[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_lxlt4"]
6
7[node name="outofbounds" type="Node3D"]
8
9[node name="ResetBounds" type="Area3D" parent="."]
10collision_layer = 32
11collision_mask = 2
12script = ExtResource("1_ypfyj")
13
14[node name="WorldFloor" type="CollisionShape3D" parent="ResetBounds"]
15shape = SubResource("WorldBoundaryShape3D_lxlt4")
16
17[node name="Blanket" type="MeshInstance3D" parent="ResetBounds"]
18layers = 33
19
20[connection signal="body_entered" from="ResetBounds" to="ResetBounds" method="_on_reset_bounds_body_entered"]
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