godot4-dev
Last change
on this file since 831a978 was 831a978, checked in by Jonathan Neufeld <support@…>, 3 years ago |
Initial commit of Godot4 project Working world and movable player.
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Property mode
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100644
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File size:
687 bytes
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[831a978] | 1 | [gd_scene load_steps=3 format=3 uid="uid://ct5752hjtr6hk"]
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| 2 |
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| 3 | [ext_resource type="Script" path="res://World/OutOfBounds.gd" id="1_ypfyj"]
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| 4 |
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| 5 | [sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_lxlt4"]
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| 6 |
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| 7 | [node name="outofbounds" type="Node3D"]
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| 8 |
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| 9 | [node name="ResetBounds" type="Area3D" parent="."]
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| 10 | collision_layer = 32
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| 11 | collision_mask = 2
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| 12 | script = ExtResource("1_ypfyj")
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| 13 |
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| 14 | [node name="WorldFloor" type="CollisionShape3D" parent="ResetBounds"]
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| 15 | shape = SubResource("WorldBoundaryShape3D_lxlt4")
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| 16 |
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| 17 | [node name="Blanket" type="MeshInstance3D" parent="ResetBounds"]
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| 18 | layers = 33
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| 19 |
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| 20 | [connection signal="body_entered" from="ResetBounds" to="ResetBounds" method="_on_reset_bounds_body_entered"]
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