godot4-dev
Last change
on this file since 831a978 was 831a978, checked in by Jonathan Neufeld <support@…>, 3 years ago |
Initial commit of Godot4 project Working world and movable player.
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File size:
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1 | [gd_scene load_steps=3 format=3 uid="uid://ct5752hjtr6hk"]
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2 |
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3 | [ext_resource type="Script" path="res://World/OutOfBounds.gd" id="1_ypfyj"]
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4 |
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5 | [sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_lxlt4"]
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6 |
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7 | [node name="outofbounds" type="Node3D"]
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8 |
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9 | [node name="ResetBounds" type="Area3D" parent="."]
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10 | collision_layer = 32
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11 | collision_mask = 2
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12 | script = ExtResource("1_ypfyj")
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13 |
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14 | [node name="WorldFloor" type="CollisionShape3D" parent="ResetBounds"]
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15 | shape = SubResource("WorldBoundaryShape3D_lxlt4")
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16 |
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17 | [node name="Blanket" type="MeshInstance3D" parent="ResetBounds"]
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18 | layers = 33
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19 |
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20 | [connection signal="body_entered" from="ResetBounds" to="ResetBounds" method="_on_reset_bounds_body_entered"]
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