godot4-dev
Last change
on this file was 831a978, checked in by Jonathan Neufeld <support@…>, 3 years ago |
Initial commit of Godot4 project Working world and movable player.
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100644
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File size:
738 bytes
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1 | [remap]
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2 |
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3 | importer="texture"
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4 | type="CompressedTexture2D"
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5 | uid="uid://bscmm1wu7ue66"
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6 | path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"
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7 | metadata={
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8 | "vram_texture": false
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9 | }
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10 |
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11 | [deps]
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12 |
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13 | source_file="res://icon.png"
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14 | dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"]
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15 |
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16 | [params]
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17 |
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18 | compress/mode=0
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19 | compress/lossy_quality=0.7
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20 | compress/hdr_compression=1
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21 | compress/bptc_ldr=0
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22 | compress/normal_map=0
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23 | compress/channel_pack=0
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24 | mipmaps/generate=false
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25 | mipmaps/limit=-1
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26 | roughness/mode=0
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27 | roughness/src_normal=""
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28 | process/fix_alpha_border=true
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29 | process/premult_alpha=false
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30 | process/normal_map_invert_y=false
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31 | process/hdr_as_srgb=false
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32 | process/hdr_clamp_exposure=false
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33 | process/size_limit=0
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34 | detect_3d/compress_to=1
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