source: Studio/icon.png.import

godot4-dev
Last change on this file was 831a978, checked in by Jonathan Neufeld <support@…>, 3 years ago

Initial commit of Godot4 project Working world and movable player.

  • Property mode set to 100644
File size: 738 bytes
Line 
1[remap]
2
3importer="texture"
4type="CompressedTexture2D"
5uid="uid://bscmm1wu7ue66"
6path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"
7metadata={
8"vram_texture": false
9}
10
11[deps]
12
13source_file="res://icon.png"
14dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"]
15
16[params]
17
18compress/mode=0
19compress/lossy_quality=0.7
20compress/hdr_compression=1
21compress/bptc_ldr=0
22compress/normal_map=0
23compress/channel_pack=0
24mipmaps/generate=false
25mipmaps/limit=-1
26roughness/mode=0
27roughness/src_normal=""
28process/fix_alpha_border=true
29process/premult_alpha=false
30process/normal_map_invert_y=false
31process/hdr_as_srgb=false
32process/hdr_clamp_exposure=false
33process/size_limit=0
34detect_3d/compress_to=1
Note: See TracBrowser for help on using the repository browser.