1 | ; Engine configuration file.
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2 | ; It's best edited using the editor UI and not directly,
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3 | ; since the parameters that go here are not all obvious.
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4 | ;
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5 | ; Format:
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6 | ; [section] ; section goes between []
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7 | ; param=value ; assign values to parameters
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8 |
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9 | config_version=4
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10 |
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11 | _global_script_classes=[ {
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12 | "base": "",
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13 | "class": "GitAPI",
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14 | "language": "NativeScript",
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15 | "path": "res://addons/godot-git-plugin/git_api.gdns"
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16 | } ]
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17 | _global_script_class_icons={
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18 | "GitAPI": ""
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19 | }
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20 |
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21 | [application]
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22 |
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23 | config/name="WorldTest"
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24 | run/main_scene="res://Main_Menu.tscn"
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25 | boot_splash/fullsize=false
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26 | config/icon="res://FPS_project_icon.png"
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27 |
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28 | [autoload]
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29 |
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30 | Globals="*res://Globals.gd"
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31 |
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32 | [gdnative]
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33 |
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34 | singletons=[ "res://addons/godot-git-plugin/git_api.gdnlib" ]
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35 |
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36 | [input]
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37 |
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38 | move_forward={
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39 | "deadzone": 0.5,
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40 | "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
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41 | , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
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42 | ]
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43 | }
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44 | move_backward={
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45 | "deadzone": 0.5,
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46 | "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
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47 | , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
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48 | ]
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49 | }
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50 | move_left={
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51 | "deadzone": 0.5,
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52 | "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
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53 | , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
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54 | ]
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55 | }
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56 | move_right={
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57 | "deadzone": 0.5,
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58 | "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
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59 | , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
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60 | ]
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61 | }
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62 | move_sprint={
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63 | "deadzone": 0.5,
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64 | "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null)
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65 | ]
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66 | }
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67 | move_jump={
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68 | "deadzone": 0.5,
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69 | "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
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70 | ]
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71 | }
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72 | heal={
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73 | "deadzone": 0.5,
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74 | "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
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75 | ]
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76 | }
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77 | hold_move_forward={
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78 | "deadzone": 0.5,
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79 | "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":81,"unicode":0,"echo":false,"script":null)
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80 | ]
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81 | }
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82 |
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83 | [rendering]
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84 |
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85 | environment/default_environment="res://default_env.tres"
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