[gd_scene load_steps=2 format=2] [ext_resource path="res://Debug_Display.gd" type="Script" id=1] [node name="Debug_Display" type="Control" index="0"] modulate = Color( 1, 1, 1, 0.784314 ) anchor_left = 1.0 anchor_top = 0.0 anchor_right = 1.0 anchor_bottom = 0.0 margin_left = -280.0 margin_bottom = 70.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false mouse_filter = 0 mouse_default_cursor_shape = 0 size_flags_horizontal = 1 size_flags_vertical = 1 script = ExtResource( 1 ) _sections_unfolded = [ "Visibility" ] [node name="Panel" type="Panel" parent="." index="0"] anchor_left = 0.0 anchor_top = 0.0 anchor_right = 1.0 anchor_bottom = 1.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false mouse_filter = 0 mouse_default_cursor_shape = 0 size_flags_horizontal = 1 size_flags_vertical = 1 [node name="FPS_Label" type="Label" parent="." index="1"] anchor_left = 0.0 anchor_top = 0.0 anchor_right = 1.0 anchor_bottom = 0.0 margin_left = 10.0 margin_top = 10.0 margin_right = -5.0 margin_bottom = 30.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false mouse_filter = 2 mouse_default_cursor_shape = 0 size_flags_horizontal = 1 size_flags_vertical = 4 text = "FPS: 60" percent_visible = 1.0 lines_skipped = 0 max_lines_visible = -1 _sections_unfolded = [ "Margin" ] [node name="OS_Label" type="Label" parent="." index="2"] anchor_left = 0.0 anchor_top = 0.0 anchor_right = 1.0 anchor_bottom = 0.0 margin_left = 10.0 margin_top = 30.0 margin_right = -5.0 margin_bottom = 50.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false mouse_filter = 2 mouse_default_cursor_shape = 0 size_flags_horizontal = 1 size_flags_vertical = 4 text = "OS:Windows" percent_visible = 1.0 lines_skipped = 0 max_lines_visible = -1 _sections_unfolded = [ "Margin" ] [node name="Engine_Label" type="Label" parent="." index="3"] anchor_left = 0.0 anchor_top = 0.0 anchor_right = 1.0 anchor_bottom = 0.0 margin_left = 10.0 margin_top = 50.0 margin_right = -5.0 margin_bottom = 70.0 rect_pivot_offset = Vector2( 0, 0 ) rect_clip_content = false mouse_filter = 2 mouse_default_cursor_shape = 0 size_flags_horizontal = 1 size_flags_vertical = 4 text = "Godot version:" percent_visible = 1.0 lines_skipped = 0 max_lines_visible = -1 _sections_unfolded = [ "Margin" ]