[gd_scene load_steps=7 format=3 uid="uid://x3eomlkg4k3f"] [ext_resource type="Script" path="res://Player/player.gd" id="1_6m38e"] [ext_resource type="PackedScene" uid="uid://ch51exdyqd2gd" path="res://Interface/PlayerInterface.tscn" id="2_ky55a"] [ext_resource type="PackedScene" uid="uid://x5xg17a5b7b8" path="res://Interface/Pause.tscn" id="3_5y4wd"] [ext_resource type="PackedScene" uid="uid://biaj8xm1wa37p" path="res://Interface/Dead.tscn" id="4_fer32"] [sub_resource type="CapsuleMesh" id="CapsuleMesh_x4oja"] radius = 0.25 height = 1.0 [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ar3eg"] height = 1.75 [node name="Player" type="CharacterBody3D"] collision_layer = 2 script = ExtResource("1_6m38e") [node name="Body" type="MeshInstance3D" parent="."] layers = 2 mesh = SubResource("CapsuleMesh_x4oja") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0) shape = SubResource("CapsuleShape3D_ar3eg") [node name="Neck" type="SpringArm3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, -1) collision_mask = 2 [node name="Head" type="Node3D" parent="Neck"] [node name="Camera" type="Camera3D" parent="Neck/Head"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.25, 0.15) keep_aspect = 0 [node name="PlayerInterface" parent="." instance=ExtResource("2_ky55a")] [node name="Pause" parent="." instance=ExtResource("3_5y4wd")] visible = false [node name="Dead" parent="." instance=ExtResource("4_fer32")] visible = false