[gd_scene load_steps=5 format=3 uid="uid://dc7ch6d1fw2m1"] [ext_resource type="ArrayMesh" uid="uid://b02nhh41sk7tu" path="res://Objects/Trees/lowpolytree.obj" id="1_xlvrx"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_jir2r"] [sub_resource type="CylinderShape3D" id="CylinderShape3D_l7wxy"] height = 2.01986 [sub_resource type="CylinderShape3D" id="CylinderShape3D_g5wie"] [node name="Pine" type="MeshInstance3D"] [node name="StaticBody3D" type="StaticBody3D" parent="."] physics_material_override = SubResource("PhysicsMaterial_jir2r") [node name="MeshInstance3D" type="MeshInstance3D" parent="StaticBody3D"] transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, 0.0448999, 6.8, -0.0915499) mesh = ExtResource("1_xlvrx") skeleton = NodePath("../..") [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] transform = Transform3D(3, 0, 0, 0, 8.5, 0, 0, 0, 3, 0, 7.5, 0) shape = SubResource("CylinderShape3D_l7wxy") [node name="CollisionShape3D2" type="CollisionShape3D" parent="StaticBody3D"] transform = Transform3D(9, 0, 0, 0, 1, 0, 0, 0, 9, 0.00722442, 3.59164, 0.153419) shape = SubResource("CylinderShape3D_g5wie")