[gd_scene load_steps=5 format=3 uid="uid://ctppafu3fexuv"] [ext_resource type="Texture2D" uid="uid://b3axgaalgwacp" path="res://Images/StandardGrid.png" id="1_tjcux"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1022i"] albedo_texture = ExtResource("1_tjcux") uv1_scale = Vector3(100, 50, 0) [sub_resource type="BoxMesh" id="BoxMesh_cjonc"] material = SubResource("StandardMaterial3D_1022i") [sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_qiet5"] points = PackedVector3Array(-0.5, -0.5, -0.5, 0.5, 0.5, 0.5, 0.5, -0.5, 0.5, 0.5, 0.5, -0.5, -0.5, 0.5, 0.5, 0.5, -0.5, -0.5, -0.5, -0.5, 0.5, -0.5, 0.5, -0.5) [node name="Slope" type="MeshInstance3D"] transform = Transform3D(12.1329, -0.144339, 0, 2.37948, 0.73598, 0, 0, 0, 9.702, 10, 1, 0) mesh = SubResource("BoxMesh_cjonc") [node name="StaticBody3D" type="StaticBody3D" parent="."] transform = Transform3D(1, -9.31323e-10, 0, -2.38419e-07, 1, 0, 0, 0, 1, 0, 0, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] transform = Transform3D(1, 0, 0, 2.38419e-07, 1, 0, 0, 0, 1, 0, 0, 0) shape = SubResource("ConvexPolygonShape3D_qiet5")