[gd_scene load_steps=5 format=3 uid="uid://dewtwrv8nhc7p"] [ext_resource type="Texture2D" uid="uid://b3axgaalgwacp" path="res://Images/StandardGrid.png" id="1_8llwf"] [sub_resource type="ORMMaterial3D" id="ORMMaterial3D_c41u4"] albedo_texture = ExtResource("1_8llwf") uv1_scale = Vector3(100, 100, 100) uv1_triplanar = true uv1_triplanar_sharpness = 0.615573 [sub_resource type="BoxMesh" id="BoxMesh_xv1ew"] material = SubResource("ORMMaterial3D_c41u4") [sub_resource type="BoxShape3D" id="BoxShape3D_n16nn"] [node name="Floor" type="MeshInstance3D"] transform = Transform3D(100, 0, 0, 0, 0.5, 0, 0, 0, 100, 0, 0, 0) mesh = SubResource("BoxMesh_xv1ew") [node name="StaticBody3D" type="StaticBody3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] shape = SubResource("BoxShape3D_n16nn")