[gd_resource type="SpatialMaterial" load_steps=2 format=2] [ext_resource path="res://Levels/Main/Materials/T_Grid.png" type="Texture" id=1] [resource] params_diffuse_mode = 1 albedo_texture = ExtResource( 1 ) metallic_specular = 0.0 uv1_scale = Vector3( 0.5, 0.5, 0.5 ) uv1_offset = Vector3( 0.5, 0.5, 0.5 ) uv1_triplanar = true