Changes between Version 3 and Version 4 of CoreGameplay/V1Ideas
- Timestamp:
- 07/05/21 08:09:23 (4 years ago)
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CoreGameplay/V1Ideas
v3 v4 1 1 2 = = Core GamePlay Verizon 1.0 Ideas ==2 = Core GamePlay Verizon 1.0 Ideas 3 3 4 4 5 = All ideas are up for discussion and subject to the chopping block. 5 '''All ideas are up for discussion and subject to the chopping block.''' 6 6 7 8 Key components to the first version 7 == Key components to the first version 9 8 - Interacting with a transformable world. 10 9 - AI that can be used to add life to the world, but not take away from the players. … … 13 12 14 13 15 '''Terrain''' 14 == Terrain 16 15 17 16 The world is the staging ground and the key starting foundation. This might need to be simplified for V1 … … 24 23 - AI Generated roads with auto generated sign posts. The sign posts know what town is next. 25 24 26 ''' AI ''' 25 == AI 27 26 28 27 AI the key to interacting with the world. … … 31 30 32 31 33 ''' Buildings and Crafting ''' 32 == Buildings and Crafting 34 33 35 34 - Two main types of materials to begin with. Blocks and mesh. … … 40 39 41 40 42 ''' Temporal ''' 41 == Temporal 43 42 44 43 The world will have chronological generation as well as physical. This will effect the mobs, villages and terrain. … … 47 46 48 47 49 ''' Mob Types ''' 48 == Mob Types 50 49 51 50 - Non-Human NPCs races for the towns. They will be human like such as Dworfs or Elfs, but can be something else as well. The NPCs will age, have children and migrate from and to other villages around them. … … 53 52 54 53 55 ''' Player Types ''' 54 == Player Types 56 55 57 56 - Realm Weaver: They determine how the world looks, the amount of Mobs, sizes of towns, where the adventure starts, world timeline and quests for the adventure and themselves. They also become the Mayor of the first town of the world. They can force the world to advance in time to reshape it if a change is wanted. A simple interface to let them make changes to the world will also be provided. … … 60 59 61 60 62 ''' Internal Quests ''' 61 == Internal Quests 63 62 64 63 - The world needs to have a attributes that that a Realm Weaver can link into to make quick and easy quests.