Changes between Version 2 and Version 3 of TechEval/Matrix
- Timestamp:
- 11/09/20 14:30:39 (5 years ago)
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TechEval/Matrix
v2 v3 1 1 = Technical Evaluation Matrix 2 2 3 Use the following matrix to evaluate engines for suitability. Copy the Wiki source (or use your own format)and fill-in the appropriate cell with notes about each.3 Use the following matrix to evaluate engines for suitability. Edit the Wiki source and fill-in the appropriate cell with notes about each. 4 4 5 5 || ||= Unreal Engine =||= Godot =|| 6 ||= Voxel Engine|| || ||6 ||= Voxel Engine||Very, very rich support, supports blocky and smooth. Professional version is going to be required, which costs $299 USD|| || 7 7 ||= Terrain Paging|| || || 8 ||= Network Synchronisation|| || ||9 ||= GPU Technology Used|| ||||8 ||= Network Synchronisation||Built-in both Unreal Engine and Voxel Plugin has its own built-in support|| || 9 ||= GPU Technology Used||Most advanced, including Vulkan||OpenGL 2.1, Vulkan is coming|| 10 10 ||= Materials / Texture Support|| || || 11 ||= C++ Support|| ||||11 ||= C++ Support||Built-in||Requires use of GDNative|| 12 12 ||= Platforms (Linux, Mac, Windows)|| || ||
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