wiki:TechEval/Matrix

Version 7 (modified by Jonathan Neufeld, 5 years ago) ( diff )

Godot dynamic lighting info

Technical Evaluation Matrix

Use the following matrix to evaluate engines for suitability. Edit the Wiki source and fill-in the appropriate cell with notes about each.

Unreal Engine Godot
Voxel EngineVery, very rich support, supports blocky and smooth. Professional version is going to be required, which costs $299 USD. Possibly more advanced than TransvoxelBuilt-in, unsure what version it's using but it appears to be in active development (based on Transvoxel by Eric Lengyel)
Help and Support
Documentation
Tutorials & Examples
Terrain Paging
Dynamic Lighting Claims there are only a max of 8 light sources an object can receive at a time, but this might be ok after the new Godot 4.0 lightmapper, it claims to do well and bake more than that
Network SynchronisationBuilt-in both Unreal Engine and Voxel Plugin has its own built-in support
GPU Technology UsedMost advanced, including VulkanOpenGL 2.1, Vulkan is coming
Materials / Texture Support
C++ SupportBuilt-inRequires use of GDNative
Platforms (Linux, Mac, Windows)
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