= Project Revenant Voxel-based sandbox game inspired by ''Minecraft'' and ''Dwarf Fortress'' with a focus on survival, science and engineering. This would be a game that tells a story about the journey from rugged individualism to civilization and society. [wiki:runbooks/setup Project Setup] / [wiki:runbooks/maintenance Maintenance] = Platform Revenant is considering the Unreal Engine with the Voxel plug-in as well as Godot with Zylann Voxel Add-on: Review the [wiki:TechEval/Matrix Technical Evaluation Matrix] for guidelines on evaluating these technologies. * [wiki:Platform/Manifesto The Revenant Platform Manifesto] * [wiki:Platform/Godot4/Migration Godot 4 Migration] = Terrain == Generator * [wiki:terrain/storage Storage specification] = Engines Details on the various engines we've evaluated == Unreal * [https://unrealengine.com Unreal Engine] - ([https://discord.gg/unreal-slackers Discord Invite]) * [https://voxelplugin.com/ Voxel Plugin] - ([https://discord.gg/58ZqEbg Discord Invite]) == Godot * [https://godotengine.org/ Godot Engine] - ([https://discord.gg/4JBkykG Discord Invite]) * [https://github.com/godotengine/godot Source] * [https://github.com/Zylann/godot_voxel Voxel Add-on] = Version 1.0 Ideas page Review the [wiki:CoreGameplay/V1Ideas Core GamePlay Verizon 1.0 Ideas] for the starting vision of the game. = Misc Resources * Free to use textures [https://cc0textures.com/list?sort=Popular CCO Testures] * LOD C++ system for improving frame rates [https://github.com/puchik/godot-extras/tree/master/gdnative/multi-lod GIT] [https://www.youtube.com/watch?v=SJ_DCvHrfdQ Demo] Not sure if this is ab overlap with what we have for the Voxel or not