source: Studio/.godot/editor/editor_layout.cfg

godot4-dev
Last change on this file was 831a978, checked in by Jonathan Neufeld <support@…>, 3 years ago

Initial commit of Godot4 project Working world and movable player.

  • Property mode set to 100644
File size: 1.1 KB
Line 
1[docks]
2
3dock_filesystem_split=0
4dock_filesystem_display_mode=0
5dock_filesystem_file_sort=0
6dock_filesystem_file_list_display_mode=1
7dock_split_2=15
8dock_split_3=0
9dock_hsplit_1=0
10dock_hsplit_2=184
11dock_hsplit_3=-436
12dock_hsplit_4=0
13dock_3="Scene,Import"
14dock_4="FileSystem"
15dock_5="Inspector,Node"
16
17[EditorNode]
18
19open_scenes=["res://World/world.tscn", "res://Player/player.tscn", "res://Interface/PlayerInterface.tscn", "res://Interface/Pause.tscn", "res://Interface/Dead.tscn", "res://World/deathspot.tscn", "res://World/outofbounds.tscn"]
20
21[ScriptEditor]
22
23open_scripts=["res://World/DeathSpot.gd", "res://World/OutOfBounds.gd", "res://Interface/Pause.gd", "res://Player/player.gd", "res://Interface/Respawn.gd", "res://General/Universal.gd"]
24open_help=["Area3D", "CharacterBody3D", "CollisionObject3D", "HBoxContainer", "Input", "MarginContainer", "MeshInstance3D", "Node", "Node3D", "NodePath", "Object", "SpringArm3D", "String", "SubViewport", "Vector3"]
25script_split_offset=105
26list_split_offset=0
27
28[editor_log]
29
30log_filter_0=true
31log_filter_2=true
32log_filter_1=true
33log_filter_3=true
34log_filter_4=true
35collapse=false
36show_search=true
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