godot4-dev
Last change
on this file was 831a978, checked in by Jonathan Neufeld <support@…>, 3 years ago |
Initial commit of Godot4 project Working world and movable player.
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Property mode
set to
100644
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File size:
1.1 KB
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[831a978] | 1 | [docks]
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| 2 |
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| 3 | dock_filesystem_split=0
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| 4 | dock_filesystem_display_mode=0
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| 5 | dock_filesystem_file_sort=0
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| 6 | dock_filesystem_file_list_display_mode=1
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| 7 | dock_split_2=15
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| 8 | dock_split_3=0
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| 9 | dock_hsplit_1=0
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| 10 | dock_hsplit_2=184
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| 11 | dock_hsplit_3=-436
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| 12 | dock_hsplit_4=0
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| 13 | dock_3="Scene,Import"
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| 14 | dock_4="FileSystem"
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| 15 | dock_5="Inspector,Node"
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| 16 |
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| 17 | [EditorNode]
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| 18 |
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| 19 | open_scenes=["res://World/world.tscn", "res://Player/player.tscn", "res://Interface/PlayerInterface.tscn", "res://Interface/Pause.tscn", "res://Interface/Dead.tscn", "res://World/deathspot.tscn", "res://World/outofbounds.tscn"]
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| 20 |
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| 21 | [ScriptEditor]
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| 22 |
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| 23 | open_scripts=["res://World/DeathSpot.gd", "res://World/OutOfBounds.gd", "res://Interface/Pause.gd", "res://Player/player.gd", "res://Interface/Respawn.gd", "res://General/Universal.gd"]
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| 24 | open_help=["Area3D", "CharacterBody3D", "CollisionObject3D", "HBoxContainer", "Input", "MarginContainer", "MeshInstance3D", "Node", "Node3D", "NodePath", "Object", "SpringArm3D", "String", "SubViewport", "Vector3"]
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| 25 | script_split_offset=105
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| 26 | list_split_offset=0
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| 27 |
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| 28 | [editor_log]
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| 29 |
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| 30 | log_filter_0=true
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| 31 | log_filter_2=true
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| 32 | log_filter_1=true
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| 33 | log_filter_3=true
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| 34 | log_filter_4=true
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| 35 | collapse=false
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| 36 | show_search=true
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