source: Studio/.godot/editor/project_metadata.cfg@ 831a978

godot4-dev
Last change on this file since 831a978 was 831a978, checked in by Jonathan Neufeld <support@…>, 3 years ago

Initial commit of Godot4 project Working world and movable player.

  • Property mode set to 100644
File size: 940 bytes
RevLine 
[831a978]1[editor_metadata]
2
3executable_path="C:/Godot/Godot4/Godot_v4.0-alpha13_win64.exe/Godot_v4.0-alpha13_win64.exe"
4
5[debug_options]
6
7run_live_debug=true
8run_reload_scripts=true
9
10[shader_setup]
11
12last_selected_language="VisualShader"
13
14[inspector_options]
15
16material_preview_on_sphere=true
17
18[recent_files]
19
20scenes=["res://World/outofbounds.tscn", "res://World/deathspot.tscn", "res://Interface/Dead.tscn", "res://Interface/Pause.tscn", "res://Interface/PlayerInterface.tscn", "res://Player/player.tscn", "res://World/world.tscn", "res://World/DeathSpot.tscn", "res://World/Slope.tscn", "res://World/pinetree.tscn"]
21scripts=["Vector3", "SubViewport", "String", "SpringArm3D", "Object", "NodePath", "Node3D", "Node", "MeshInstance3D", "MarginContainer"]
22
23[project_settings]
24
25advanced_mode=true
26
27[dialog_bounds]
28
29project_settings=Rect2(2281, 710, 1350, 1050)
30search_help=Rect2(1024, 540, 2048, 1080)
31
32[script_setup]
33
34last_selected_language="GDScript"
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