Changes between Version 14 and Version 15 of TechEval/Matrix


Ignore:
Timestamp:
11/15/20 11:48:29 (5 years ago)
Author:
Jonathan Neufeld
Comment:

Scripting support

Legend:

Unmodified
Added
Removed
Modified
  • TechEval/Matrix

    v14 v15  
    1616||= GPU Technology Used||Most advanced, including Vulkan||OpenGL 2.1, Vulkan is coming|| || ||
    1717||= Materials / Texture Support|| || || || ||
    18 ||= C++ Support||Built-in||Requires use of GDNative|| ||Support for C++||
     18||= HLSI || ||GD-Script, Lua-like||Lua (for modding)|| ||
     19||= C++ Support||Built-in||Requires use of GD-Native|| ||Support for C++||
    1920||= Platforms (Linux, Mac, Windows)|| || || ||[https://en.wikipedia.org/wiki/Unigine#Platforms Windows and Linux]||
    2021||= Cost|| ||Free|| ||[https://unigine.com/get-unigine/ Games under $100K free, but does not support large worlds after that it cost $150 a month]||
     
    3031    What's the user community of the product like? forums, response-time, skill-level, enthusiasm, activity, etc.
    3132
     33 '''HLSI'''::
     34    ''High Level Scripting Interface'', does the engine provide a way to write scripts for game logic? and in particular, does this
     35    interact well with their WYSIWYG editor?
     36
    3237= Notable Games
    3338* [https://www.dualuniverse.game Dual Universe]