Changes between Version 14 and Version 15 of TechEval/Matrix
- Timestamp:
- 11/15/20 11:48:29 (5 years ago)
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TechEval/Matrix
v14 v15 16 16 ||= GPU Technology Used||Most advanced, including Vulkan||OpenGL 2.1, Vulkan is coming|| || || 17 17 ||= Materials / Texture Support|| || || || || 18 ||= C++ Support||Built-in||Requires use of GDNative|| ||Support for C++|| 18 ||= HLSI || ||GD-Script, Lua-like||Lua (for modding)|| || 19 ||= C++ Support||Built-in||Requires use of GD-Native|| ||Support for C++|| 19 20 ||= Platforms (Linux, Mac, Windows)|| || || ||[https://en.wikipedia.org/wiki/Unigine#Platforms Windows and Linux]|| 20 21 ||= Cost|| ||Free|| ||[https://unigine.com/get-unigine/ Games under $100K free, but does not support large worlds after that it cost $150 a month]|| … … 30 31 What's the user community of the product like? forums, response-time, skill-level, enthusiasm, activity, etc. 31 32 33 '''HLSI''':: 34 ''High Level Scripting Interface'', does the engine provide a way to write scripts for game logic? and in particular, does this 35 interact well with their WYSIWYG editor? 36 32 37 = Notable Games 33 38 * [https://www.dualuniverse.game Dual Universe]
![(please configure the [header_logo] section in trac.ini)](/revenant/project/chrome/site/your_project_logo.png)