Opened 4 years ago
Closed 4 years ago
#72 closed enhancement (worksforme)
Low-tier Magic Weapon
Reported by: | jonathan | Owned by: | jonathan |
---|---|---|---|
Priority: | critical | Component: | Combat |
Version: | 9.0.x-Orange | Keywords: | |
Cc: | indianwells, kevin |
Description
There needs to be a reason to use your mana during early game. We're still in the throes of early game on the public server, but this is going to end quickly after Kevin finishes building his forge.
So we need to introduce a magical weapon like this fast and it should be simple and kind of weak so that it doesn't make other early-game equipment irrelevant.
Thoughts?
Change History (5)
comment:1 Changed 4 years ago by jonathan
- Status changed from new to accepted
comment:2 Changed 4 years ago by indianwells
comment:3 Changed 4 years ago by jonathan
That's actually what I'm modding in right now, a +Intelligence and a +Health ring. Unlike amulets these will be craftable.
By the way, this ticket was delivered in 9.1.3-Orange, but I'm going to keep it open for additional feedback as these items are still in draft state and probably need some tweaking.
comment:4 Changed 4 years ago by jonathan
Rings introduced in 9.1.4-Orange
comment:5 Changed 4 years ago by jonathan
- Resolution set to worksforme
- Status changed from accepted to closed
I thought about maybe having a kind of magic ring, for early game mana use. I don't know the details exactly, but I noticed most early games tend to have like a ring that lights up the area the player is in or maybe can do something like a small version of the orb staff. Just some ideas.