Timeline
Apr 23, 2020:
- 8:08 PM Ticket #18 (Mobs don't path properly over slabs) closed by
- invalid: Actually they do, looks like this is covered by the Vanilla codes.
- 8:03 PM Ticket #5 (Material-based Buckets) closed by
- fixed: Fixed in 8.7.2-Blackberry
- 6:39 PM Changeset in Primary [43fbe4f]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat8.7.2-Blackberry by
- I'm really getting bad at not updating these version files
- 6:37 PM Changeset in Primary [1941872]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Wrong version for Hydrazine, updated
- 6:08 PM Changeset in Primary [627fafc]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Failing test, should have run this before releasing, fortunately this …
- 5:59 PM Changeset in Primary [c0251f95]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Improve Hydrazine pathing on-top of slabs and other slab-like blocks …
- 5:20 PM Ticket #14 (Mayor's Cap for IndianWells) closed by
- wontfix: Looks like Witchery mod already has a hat that looks exactly the …
- 5:09 PM Ticket #20 (gate on road to trading port) created by
- the gate at that village on the road to the trading port is not opening.
- 4:36 PM Changeset in Primary [e2856af]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Introduce material-based buckets (copper, tin and bronze) for moving …
- 12:33 PM Ticket #19 (Glass and Mobs) created by
- I was inside my single player house and standing in water by the glass …
- 10:57 AM Ticket #18 (Mobs don't path properly over slabs) created by
- This isn't just slabs, I've also noticed them hopping like idiots …
Apr 22, 2020:
- 10:59 PM Changeset in Primary [6561c89]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Introduced integration test for Hydrazine path finder, no issues here …
- 10:59 PM Changeset in Primary [ff47252]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Introducing the Journey Map mod, a rich navigation mod with a …
Apr 21, 2020:
- 11:07 PM Ticket #17 (Brewing Stand vs Hopper) created by
- Hopper stacks 20 bottles into brewing stand instead of allowing only …
- 8:54 PM Changeset in Primary [d130aa7]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Libraries were not world-readable which prevented the launcher from …
- 8:23 PM Ticket #11 (Make Horses Tougher) closed by
- fixed: Fixed in 8.6.9-Blackberry
- 8:22 PM Ticket #16 (Plants Vs Moles) closed by
- fixed: Fixed in 8.6.9-Blackberry, tomato plants cannot be harvested using …
- 8:21 PM Ticket #8 (Mobs congregate at fence gates) closed by
- fixed: Fixed in 8.6.9-Blackberry
- 8:21 PM Ticket #4 (Falling Logs Bounce Too Much) closed by
- fixed: Fixed in 8.6.9-Blackberry
- 8:21 PM Ticket #2 (Walking Nest is Too Hard) closed by
- fixed: Fixed in 8.6.9-Blackberry, these rules also apply to other tough …
- 8:21 PM Ticket #15 (Too many Koguls) closed by
- fixed: Fixed in 8.6.9-Blackberry
- 8:20 PM Ticket #9 (Orb staff orbs attack friendly players inadvertently) closed by
- fixed: Fixed in 8.6.9-Blackberry
- 8:20 PM Ticket #10 (Arrows and Orbs Hit Horse of Rider) closed by
- fixed: Fixed in 8.6.9-Blackberry
- 7:40 PM Changeset in Primary [b18dc6e]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat8.6.9-Blackberry by
- Introduce high/low path-finding scheduling for mobs/animals …
- 7:05 PM Changeset in Primary [81dd507]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Do not spawn moles from harvesting crops other than short farm-land crops.
- 5:33 PM Changeset in Primary [9cb5e3d]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Fixed major path-finding-related crash due to an index being out of …
- 5:12 PM Changeset in Primary [78c7508]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Restrict spawning certain Nightmare Creatures mobs near n00bz
- 2:17 PM Ticket #16 (Plants Vs Moles) created by
- tomato plant does not have right click option to collect the produce, …
- 2:02 PM Changeset in Primary [a70f50a]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Fix some issues with calculating passable points relative to an …
- 12:09 PM Changeset in Primary [565b29df]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Replace usages of Math.atan2 in hot-spot call sites with a cached …
Apr 20, 2020:
- 1:51 AM Changeset in Primary [0bde356]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Adjust curve of change that falling logs have to bounce from linear to …
- 1:37 AM Changeset in Primary [68aca41]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Increase horse natural armor value by 4
- 1:25 AM Changeset in Primary [cfa665d]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Reduce Nightmare Creatures spawn rates
- 1:25 AM Changeset in Primary [af1029d]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Arrows and orbs fired from a riding player upon a mount will no longer …
- 12:44 AM Changeset in Primary [4611c57]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- NPE guard firing a highlight block event before world / player is available
Apr 19, 2020:
- 9:24 PM Ticket #15 (Too many Koguls) created by
- Mobs spawn too frequently with more than one player online, especially …
- 8:44 PM Ticket #14 (Mayor's Cap for IndianWells) created by
- Create a custom one-time special hat for the mayor of Glowstone City
- 8:35 PM Ticket #13 (Priority Path-finding) created by
- Animals (typically livestock) causes the server to lag too much …
- 8:17 PM Ticket #12 (Twilight Forest High client-side Latency) created by
- Something is wrong with Twilight Forest and it impacts the client side …
- 6:08 PM Ticket #11 (Make Horses Tougher) created by
- Horses should double damage reduction so that they don't die so …
- 4:07 PM Ticket #10 (Arrows and Orbs Hit Horse of Rider) created by
- when riding a horse, the arrows from bows and the orbs from staffs hit …
- 4:06 PM Ticket #9 (Orb staff orbs attack friendly players inadvertently) created by
- This is probably technically correct because PvP is enabled on the …
- 1:16 PM Changeset in Launcher [53b4332]archive/6.0.x6.0.3 by
- Woops, forgot to update the version
- 1:15 PM Changeset in Launcher [4cc6a9e]archive/6.0.x by
- Missing user agent property to help distinguish the SKCraft launcher …
- 12:50 AM Changeset in Primary [4adac51]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Mobs were congregating at fence gates because Minecraft was reporting …
Apr 18, 2020:
- 11:22 PM Ticket #8 (Mobs congregate at fence gates) created by
- This is due to the Hydrazine Boost path-finding AI. Mobs tend to …
- 11:20 PM Ticket #7 (Mobs try to path through windows) created by
- It appears that mobs try to path through window panes. It is safe to …
- 8:29 PM Changeset in Primary [a52d3a0]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Villagers should be able to climb ladders
- 3:55 PM Ticket #3 (New Path-Finding Sub-system) closed by
- fixed: Released as version 1.0 under MMM 8.6.8-Blackberry
- 2:30 PM Changeset in Primary [17cdbe5]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat8.6.8-Blackberry by
- Merge branch 'feature/path-finding' # Conflicts: # build.gradle
- 2:25 PM Changeset in Primary [37ad616]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Introduce configuration for Hydrazine Boost mod including support for …
- 2:25 PM Changeset in Primary [11b45ab]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Check for head clearance when pathing, this method is a little more …
- 2:25 PM Changeset in Primary [02d26ce]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Incur a minor additional path cost when there is a change in elevation
- 2:25 PM Changeset in Primary [0602835]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Zombies attracted to villagers were aborting and stalling their …
- 2:25 PM Changeset in Primary [2559da3]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Cache the main path-finding node graph and clear it periodically
- 2:25 PM Changeset in Primary [60e2329]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Thanks to the visual debugging aids I wrote I was able to quickly …
- 2:25 PM Changeset in Primary [7ede27c]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Introduced some visual and runtime debugging helpers for …
- 2:25 PM Changeset in Primary [19f8c4d]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Improve Better Wander to use a batch that is proportionate to the area …
- 2:25 PM Changeset in Primary [773f2d0]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Migrate the Better Wander AI task to Hydrazine mod
- 2:25 PM Changeset in Primary [b469427]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- This BCXF was messing-up Hydrazine path-finding. It's unclear at this …
- 2:25 PM Changeset in Primary [a262d5c]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Migrate a generic AI path-finding Vanilla fix BCXF to Hydrazine mod
- 2:25 PM Changeset in Primary [bfd8cc7]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- BCXF patch for EntityCreature? update has different pattern in …
- 2:25 PM Changeset in Primary [269d9a7]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Introduction of Hydrazine path-finding algorithm and implementation, …
Apr 16, 2020:
- 7:53 PM Changeset in Primary [9a2124f]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Ring buffer had some improvements as well, going to keep them even …
- 7:53 PM Changeset in Primary [64efb63]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Remove obsolete BCXFs that attempted to throttle CPU-intensive …
- 7:53 PM Changeset in Primary [a0dddf0]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Revise the sparse spatial map to use a two-tiered hash bucket lookup model
- 7:53 PM Changeset in Primary [6bad00a]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Add union for regular coordinates to the integer axis-aligned bounding-box
- 7:53 PM Changeset in Primary [0ea8e70]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- No clue why this was not supported, are not arrays sometimes in stack …
- 7:50 PM Changeset in Primary [c6aad2b]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- No clue why this was not supported, are not arrays sometimes in stack …
- 7:48 PM Changeset in Primary [8709795]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Hold-over from introducing enhanced arrow BCXF, somehow we're getting …
- 7:46 PM Changeset in Primary [24d954e]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Olivine caused a client crash when unregistering from a bus
- 7:46 PM Changeset in Primary [0a18b9e]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- More Olivine NPE while mucking about with scripts while the manager is open
Apr 10, 2020:
- 12:13 PM Ticket #6 (Gradle Repository Mirror) created by
- Since we are working off a very old version of Forge Gradle (v1.2) …
Apr 3, 2020:
- 1:57 AM Changeset in Primary [59bc0b0]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Increase service stop timeout from 1 minute to 3 minutes (I think the …
Apr 2, 2020:
- 10:44 PM Changeset in Primary [d0b730e]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat8.6.7-Blackberry by
- Lift sensor block was not notifying it's neighbors properly when …
Mar 29, 2020:
- 3:59 AM Changeset in Primary [a6229ac]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat8.6.6-Blackberry by
- Revert spawn weights for creepers and skeletons, introduction of …
- 3:59 AM Changeset in Primary [fdd9428]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Increase Vanilla nether mobs spawn rate, the introduction of Nightmare …
- 3:59 AM Changeset in Primary [35a34b4]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Blocks lying around shouldn't random replace into lava or fire.
- 3:59 AM Changeset in Primary [8b8ca4f]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Should not be able to click items into machines that are currently working.
- 3:59 AM Changeset in Primary [1a776ed]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- "can process" used by alloying machine should take the recipe into account.
- 3:59 AM Changeset in Primary [8c27874]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Fix incorrect reagent deduction calculation for alloying kiln upon produce
- 3:59 AM Changeset in Primary [35927d0]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Brass alloying recipe produces too much brass
- 3:58 AM Changeset in Primary [ed0437d]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- The system property to specify the Log4J configuration was incorrect
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