Version 3 (modified by 5 years ago) ( diff ) | ,
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Olivine Language Reference
Core Constructs
- qualified references - How stuff is identified in Olivine
Types
- core - Core types such as
real
,integer
, etc. - box - 3D Axis-Aligned Box
- coordinates - 3D Coordinates
- duration - Expression time intervals
- weighted - Randomly weighted things
Game-specific Types
Note:
See TracWiki
for help on using the wiki.