Timeline
May 19, 2020:
- 11:08 PM Changeset in J+K Lands [f702c7f] by
- Tweak shutdown sequence duration
- 11:02 PM Changeset in J+K Lands [61dbd80] by
- Adjust volume levels of NPCs in Coronation
- 10:59 PM Changeset in J+K Lands [6c2010d] by
- Villagers wouldn't go outside because of path-fighting, need to …
- 10:50 PM Changeset in J+K Lands [5adb1d6] by
- The hat should be placed a specific spot
- 10:47 PM Changeset in J+K Lands [5f805e5] by
- Villagers could do with a little more urgency getting to the cathedral
- 10:46 PM Changeset in J+K Lands [d2db3f3] by
- Iterate on Glowstone City coronation: * Launch fireworks at the end of …
- 8:18 PM Changeset in J+K Lands [f8a814a] by
- Iterate on Glowstone City coronation: * Added mayor's hat * Modify …
- 5:53 PM Ticket #47 (Span only supports integral types) created by
- The span operator (x .. y) only supports integers, and hard-coded ones …
- 3:19 PM Changeset in J+K Lands [53f7b7b] by
- Additional improvements to Glowstone City Coronation, freeze the …
- 2:54 PM Changeset in J+K Lands [af29a3b] by
- What was this doing here?!?!?
- 2:08 PM Changeset in J+K Lands [d2631a6] by
- Improvements to Glowstone City Coronation, make the herald immobile …
- 11:35 AM Changeset in J+K Lands [6b99410] by
- Upgrade Glowstone City Coronation to account for new Hydrazine …
- 11:30 AM Changeset in Primary [69b734d]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Classify additional tasks as "mobile" because they invoke the …
May 18, 2020:
- 8:25 PM Ticket #46 (Lava is not flowing from pipes) created by
- connection was checked to refractory furnace and metal alloying …
- 1:07 AM Changeset in Primary [b3f015a]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Add system timing offset to J+K Lands server (default value)
- 1:07 AM Changeset in Primary [e50a20f]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Olivine script timestamp should be based on the offset-supported time …
- 12:58 AM Changeset in Primary [63ab701]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Time system was not creating current time properly (good grief, these …
May 17, 2020:
- 8:41 PM WikiStart edited by
- Olivine Scripting Language & primary links section (diff)
- 7:42 PM Ticket #45 (Olivine should infer item type from constants) closed by
- fixed: Fixed in 8.10.6-Blackberry
- 7:38 PM olivine created by
- Introduce Olivine Scripting wiki
- 7:06 PM Changeset in Primary [892fa7d]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling8.10.6-Blackberry by
- Fixed incorrect definition of item attributes core type in Olivine, …
- 6:24 PM Changeset in Primary [ad4daed]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Notch's system time function is misleading, it is not actually the …
- 6:24 PM Changeset in Primary [13dcff8]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Found yet another NPE issue in Olivine script management
- 5:10 PM Ticket #45 (Olivine should infer item type from constants) created by
- The following example doesn't work: […] It works if you declare …
- 3:37 PM Changeset in Primary [dc23769]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling8.10.5-Blackberry by
- When choosing a starting point for pathing, it must attempt to first …
- 2:48 PM Changeset in Primary [84698d8]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Mobs (chickens especially) would get stuck in ponds and couldn't get …
- 2:22 PM Changeset in Primary [d9d93a9]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Troubleshooting and bug-fixing Hydrazine path-finder has been a …
- 2:13 PM Changeset in Primary [e30b2c4]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Found two call sites that were not updating fire immunity properly, so …
- 2:00 PM Changeset in Primary [0d7c4cd]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Flower pots were reporting their bounding collision state incorrectly
- 1:59 PM Changeset in Primary [c127d11]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Deviation from target computation failing due to partial integral / …
- 1:48 PM Changeset in Primary [e7beb82]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Remove obsolete TODO
- 1:39 PM Changeset in Primary [efead7b]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Do not update the Hydrazine path if it has the same form as the …
May 16, 2020:
- 10:41 PM Changeset in Primary [abbc6bf]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling8.10.4-Blackberry by
- Minor regression in cooking cauldron, failed to reset cook progress on …
- 10:41 PM Changeset in Primary [a989f7e]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Introduce two new onion-based recipes, latkes+onion and mashed-potatoes
- 10:15 PM Changeset in Primary [f72f527]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Tweak regenerative effects of stew and tomato soup
- 9:57 PM Changeset in Primary [6bef028]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Default maximum stack size for food items should be something other …
- 8:40 PM Changeset in Primary [0e20b38]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Lots 'o Mobs Mod was adding some broken recipes to the furnace that …
- 7:49 PM Changeset in Primary [37b9d98]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Address #43 again (mobs break-dancing indefinitely on half-blocks like …
- 12:44 AM Ticket #43 (Mobs breakdance forever on non-solids) reopened by
- Nope, this is still happening.
- 12:36 AM Ticket #41 (Horse Breeding) closed by
- fixed: Fixed in 8.10.3-Blackberry
- 12:36 AM Ticket #43 (Mobs breakdance forever on non-solids) closed by
- fixed: Fixed in 8.10.3-Blackberry
- 12:36 AM Ticket #44 (Non-iron buckets do not work on cooking cauldron) closed by
- fixed: Fixed in 8.10.3-Blackberry
- 12:27 AM Ticket #19 (Glass and Mobs) closed by
- duplicate: Duplicate of #7
- 12:17 AM Changeset in Primary [1fd8216]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling8.10.3-Blackberry by
- Mobs would breakdance on non-opaque blocks instead of path properly (#43)
- 12:17 AM Changeset in Primary [a8b5710]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Cooking cauldron was not accepting copper, tin or bronze water buckets …
- 12:17 AM Changeset in Primary [20c13d0]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Horses were not breeding due to lacking dependency injection BCXF and …
May 15, 2020:
- 4:49 PM Changeset in J+K Lands [e44753e] by
- Spawn a rudimentary armored zombie
- 4:39 PM Ticket #44 (Non-iron buckets do not work on cooking cauldron) created by
- When you right-click a bronze, copper or tin bucket full of water on a …
- 4:38 PM Ticket #43 (Mobs breakdance forever on non-solids) created by
- I noticed the following: * A chicken breakdancing on a bed …
- 2:27 AM Changeset in Primary [49b802c]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling8.10.2-Blackberry by
- Cyclic problem in Forge Gradle build: Mod JARs must be reobfuscated …
- 2:23 AM Changeset in Primary [ca0918a]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Nili-Fossae mod missing required descriptor, this is necessary to get …
May 14, 2020:
- 11:22 PM Changeset in Primary [479cc3e]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Authorize rotating item frame contents using SIACA environment role
- 11:02 PM Changeset in Primary [84909b3]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Skull blocks were working-around SIACA environment role-enforcement
- 11:02 PM Changeset in Primary [b7065cb]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Fix access transformer detection for project with sub-projects, …
May 13, 2020:
- 8:11 PM Changeset in Primary [71aa621]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Merge branch 'feature/hydrazine-refactor'
- 8:10 PM Changeset in Primary [f4dce9d]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Current path point overrides target path point when debug highlighting
- 8:07 PM Changeset in Primary [a33dc3d]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Migrate path-progress code to PathObject?, simplify and decouple from …
- 6:46 PM Changeset in Primary [b0e31d1]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Make path object a standard iterable
- 12:57 AM Changeset in Primary [dd5270c]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Disable Hydrazine path-finding debug highlighting (for now)
- 12:57 AM Changeset in Primary [159f2e8]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Zombies and other mobs capable of breaking and entering would not path …
- 12:57 AM Changeset in Primary [2df5629]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Correct spelling in identifiers "passability" -> "passibility"
- 12:54 AM Changeset in Primary [03cf61e]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- It was a bad idea to organize related BCXF classes as inner classes, …
- 12:54 AM Changeset in Primary [8d43a53]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Account for width and height of a pathing entity's mount as well as itself
- 12:38 AM Changeset in Primary [9100fd9]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Phase 3 of dependency inversion refactoring, remove all remaining …
May 12, 2020:
- 9:56 PM Changeset in Primary [f88820a]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Fix incorrect swimming path-point selection (off-by-one errors, …
- 9:56 PM Changeset in Primary [e1358eb]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Phase 2 of dependency inversion refactoring, tackle the main path …
- 9:56 PM Changeset in Primary [9b4adf5]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Refactor Hydrazine class structure for dependency inversion (depends …
- 8:32 PM Ticket #42 (Standing on open coffin is kicking me off the server) created by
- stating that flying is not allowed on this server
- 8:19 PM Ticket #41 (Horse Breeding) created by
- After getting horses to go into heart mode, xp comes out, but no baby …
- 12:21 AM Ticket #40 (Galactic Radio Aborts Playback) created by
- After awhile the galactic radio just gives-up playing even though it's …
- 12:19 AM Ticket #39 (Wolf teleport kills them) created by
- Wolves die too often from teleporting to the player's location, they …
May 11, 2020:
- 4:23 AM Ticket #37 (Sandstone changes (red sandstone and crafting from CACO3)) closed by
- fixed: Fixed in 8.10.0-Blackberry
- 4:23 AM Ticket #36 (Apple pie is over-powered) closed by
- fixed: Fixed in 8.10.0-Blackberry
- 4:23 AM Ticket #33 (Introduce Mineable Marble) closed by
- fixed: Introduced in 8.10.0-Blackberry
- 4:22 AM Ticket #38 (Quicksand pools get filled too often) closed by
- fixed: Fixed in 8.10.0-Blackberry
- 4:22 AM Ticket #35 (Horses are too slow) closed by
- fixed: Fixed in 8.10.0-Blackberry
- 3:34 AM Changeset in Primary [86eb453]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling8.10.0-Blackberry by
- Add quicksand pool generators with a bias for surfaces
- 3:34 AM Changeset in Primary [4edf413]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Improve generated quicksand pools, form a hardened sandstone roof over …
- 3:34 AM Changeset in Primary [329717d]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Introducing mineable red sandstone, introduced calcium carbonate …
- 3:31 AM Ticket #38 (Quicksand pools get filled too often) created by
- The way the world generator places quicksand pools causes sand above …
- 3:27 AM Changeset in Primary [aa4f8d8]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Introducing mineable and polishable marble (#33)
- 3:27 AM Changeset in Primary [f320b28]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Boost base horse speed (all horses, including existing ones) by 25%.
- 3:27 AM Changeset in Primary [03c8869]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Nerf apple pie, lower heal amount and effect duration (#36)
- 1:33 AM Ticket #37 (Sandstone changes (red sandstone and crafting from CACO3)) created by
- Introduce red sandstone and make all sandstone craftable using calcium …
- 1:31 AM Ticket #32 (Sandstone crafted from Hydraulic Press) closed by
- wontfix: Doesn't make sense, sandstone is a form of concrete
May 9, 2020:
- 10:55 PM Ticket #36 (Apple pie is over-powered) created by
- Apple pie is replacing horses, this is not good. While it is good to …
- 10:54 PM Ticket #35 (Horses are too slow) created by
- Horses move unrealistically slow, they should go faster altogether.
- 4:01 PM Ticket #34 (Marshal Hydrazine for Minestom) created by
- Prepare the Hydrazine path-finding library for publication and …
- 3:58 PM Ticket #6 (Gradle Repository Mirror) closed by
- fixed: Repository mirror is located at https://gauss.extollit.com/mvn, …
- 3:47 PM Changeset in Primary [8003de2]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Use our own Maven mirror for resolving artifacts (particularly …
May 6, 2020:
- 11:50 PM Ticket #13 (Priority Path-finding) closed by
- invalid: I'm closing this ticket due to my previous comment. A new ticket can …
- 8:50 PM Changeset in Primary [5be2829]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Complete correct ring-buffer implementation, probably needs some unit …
- 4:45 PM Changeset in Primary [3a6055a]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Reorganize Hydrazine classes and packages
- 3:40 AM Changeset in J+K Lands [b519eda] by
- Tweak Tzevee's podium box slightly as it was a bit tiny
- 12:57 AM Ticket #25 (No recipe for Distilled Aspenite in Craft Guide) closed by
- worksforme: Should be fixed as of 8.9.6-Blackberry
- 12:56 AM Ticket #33 (Introduce Mineable Marble) created by
- = Proposed Properties = 1. Can be used (indirectly) for crafting all …
- 12:45 AM Ticket #32 (Sandstone crafted from Hydraulic Press) created by
- Make sandstone crafted from the Hydraulic Press, justifications: 1. …
May 5, 2020:
- 10:04 PM Changeset in Primary [1789fe05]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Override path-finding search range for the NPC villager sub-class, …
- 8:17 PM Changeset in Primary [2cfa832]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Rename Hydrazine Boost mod ID to something sensible, this will impact …
- 5:13 PM Ticket #31 (Run-away Mob Spawns when Server Unused) created by
- I notice on the public server that every once in awhile it becomes …
May 4, 2020:
- 2:07 PM Ticket #26 (Centipedes should not spawn inside enclosed crops) closed by
- fixed: Fixed in 8.9.6-Blackberry
- 2:07 PM Ticket #29 (Alloying kiln produces infinite brass) closed by
- fixed: Fixed in 8.9.6-Blackberry
- 2:07 PM Ticket #28 (CraftGuide recipes are missing) closed by
- fixed: Fixed in 8.9.6-Blackberry
- 1:39 PM Changeset in Primary [fef3645]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Improve stop script to allow shutting down the server with zero-second …
- 1:36 PM Changeset in Primary [c54f4f0]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Improve back-up script to run with lower priority so that it does not …
- 1:35 PM Changeset in Primary [2947cfb]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Revise server logging configuration, too little was being reported, …
- 12:38 PM Ticket #30 (Mumble chat) created by
- Do we want to upgrade the info on the launcher about using Discord …
- 12:20 PM Changeset in Primary [0f54c46]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling8.9.6-Blackberry by
- Looks like Gradle daemon was crashing during smoking build due to …
- 4:22 AM Changeset in Primary [2d26df8]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Centipedes are restricted to spawn around grass, dirt, stone, gravel …
- 3:29 AM Changeset in Primary [d60b668]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Corrections to one of the process machine sub-types for synchronizing …
- 1:31 AM Changeset in Primary [cd17cf1]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Quern was flooding clients with network packets due to improper …
- 12:30 AM Changeset in Primary [8960a98f]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Alloying kiln was not properly computing the recipe to determine if …
- 12:29 AM Changeset in Primary [e23137e]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- Cooking cauldron should not update recipe status if it is not powered …
May 3, 2020:
- 8:27 PM Ticket #29 (Alloying kiln produces infinite brass) created by
- If you place 3 one-stack copper ingots and one 3-stack zinc ingot into …
- 8:12 PM Ticket #28 (CraftGuide recipes are missing) created by
- Some CraftGuide recipes are missing (again) particularly the alloying …
- 8:09 PM Changeset in Primary [b95620f]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling by
- MadMartian? Mod-specific mod-pack integrations were busted because I …
- 7:11 PM Ticket #27 (The Royal Castle is Laggy) created by
- On the white-list server, visiting Vonkepps' Royal Castle is laggy for …
- 5:10 PM Ticket #26 (Centipedes should not spawn inside enclosed crops) created by
- Centipedes are always spawning in my potato patches and flax fields …
- 6:01 AM Changeset in Primary [ff8bd70]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-scheduling8.9.4-Blackberry by
- Account for path-finding through doors accurately, and fix a glaring …
- 3:23 AM Changeset in Primary [b0f48c9]improved-boat by
- Inject new MMMBoat entity and remove redundant definitions from MMMBoat
- 3:18 AM Changeset in Primary [1ad626d]improved-boat by
- Baseline for introduction of new replacement MMMBoat to replace the …
- 3:17 AM Changeset in Primary [f3ec4d2]improved-boat by
- BCI network update code for boat to attempt to improve synchronization …
- 3:01 AM Changeset in Primary [6f6b2a8]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Population Arbiter performance enhancement, computing spawn chance …
- 2:46 AM Changeset in Primary [c580bf0]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Mod-pack integrations was completely wrong, all mod-pack …
May 2, 2020:
- 10:40 PM Changeset in Primary [1006f82]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Population Arbiter does not use OneJAR anymore
- 10:19 PM Changeset in Primary [2a7fc4c]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat8.9.3-Blackberry by
- Merge remote-tracking branch 'origin/feature/wolf-armor' # Conflicts: …
- 10:18 PM Changeset in Primary [0a04419]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Make sure wolves drop their armor (and anything else)
- 10:18 PM Changeset in Primary [8714cbc]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Add support for equipping and unequipping wolf armor
- 10:18 PM Changeset in Primary [a34d449]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Introduce leather-based armor for wolves
- 9:44 PM Changeset in Primary [2609077f]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Error in provisioning script meant public web-facing packs folder not …
- 9:44 PM Changeset in Primary [1db115c]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Modify deployment strategy to pull in configs from "local.env" for …
- 9:44 PM Changeset in Primary [919ccc5]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Disable these less-commonly used debugging options
- 9:34 PM Changeset in Primary [deca4fb]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Merge branch 'feature/major-infra-changes'
- 8:53 PM Changeset in Primary [28b2a42]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Version bumps for archive refactoring impact Signed-off-by: Jonathan …
- 8:53 PM Changeset in Primary [881002c]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- The Gradle task buildDependents in tandem with buildNeeded seems to …
- 8:53 PM Changeset in Primary [daae184]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Alter build definition to support running the native client almost as …
- 7:58 PM Changeset in Primary [cfad3b0]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Modify Aspenitum potion effect to effect any living entity (not just …
- 2:20 PM Changeset in Primary [ac10c15]8.9.2-Blackberry by
- Error in provisioning script meant public web-facing packs folder not …
- 2:01 PM Changeset in Primary [00b6a25] by
- Modify deployment strategy to pull in configs from "local.env" for …
- 1:46 PM Changeset in Primary [b182b89] by
- Disable these less-commonly used debugging options
- 1:46 PM Changeset in Primary [75ddf20] by
- Make sure wolves drop their armor (and anything else)
- 1:46 PM Changeset in Primary [bf386c8] by
- Add support for equipping and unequipping wolf armor
- 1:46 PM Changeset in Primary [15251e6] by
- Introduce leather-based armor for wolves
- 5:31 AM Changeset in Primary [0705318] by
- Modify Aspenitum potion effect to effect any living entity (not just …
Apr 29, 2020:
- 7:15 PM Ticket #25 (No recipe for Distilled Aspenite in Craft Guide) created by
- I can't find the recipe for Distilled Aspenite and I can't remember …
Apr 28, 2020:
- 1:01 PM Changeset in Primary [be68126]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Export constants from Hydrazine to external configuration file.
- 1:06 AM Changeset in Primary [4e11d53]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat8.8.1-Blackberry by
- Some mobs were not pathing correctly due to their fire-immunity flag …
- 12:46 AM Ticket #23 (Bottle leaving Brewing Stand to go into hopper) closed by
- worksforme: I got it to work by carefully synchronizing separate red-stone signals …
- 12:44 AM Ticket #24 (Hopper to Chest Stacking) closed by
- wontfix: This is an issue with the potions themselves, not with hoppers or …
- 12:31 AM Changeset in Primary [11046b1]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Improve spawning of lava monsters in overworld, reduce spawning of …
Apr 27, 2020:
- 11:28 AM Ticket #24 (Hopper to Chest Stacking) created by
- bottles going to chest via hopper is not stacking properly, will start …
- 11:25 AM Ticket #23 (Bottle leaving Brewing Stand to go into hopper) created by
- the first bottle slot empties goes down to hopper but the second and …
- 4:29 AM Ticket #17 (Brewing Stand vs Hopper) closed by
- fixed: Fixed in 8.8.0-Blackberry
- 4:29 AM Ticket #21 (Driders should not spawn in daylight above ground) closed by
- fixed: Fixed in 8.8.0-Blackberry
- 4:28 AM Ticket #22 (Mobs still not pathing through open fence gates) closed by
- fixed: Fixed in 8.8.0-Blackberry
- 4:13 AM Changeset in Primary [6276bd3]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat8.8.0-Blackberry by
- Added icon to Population Arbiter mod and updated mod description
- 4:00 AM Changeset in Primary [31c59a1]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Migrate the custom drops manager to the Population Arbiter mod
- 3:45 AM Changeset in Primary [e84382c]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Fix Witchery / Inebriation potion conflict by being smarter about …
- 3:14 AM Changeset in Primary [a82e8a4]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Making the default cramp factor 0.8 instead of 1.0 because we were …
- 2:52 AM Changeset in Primary [4faa65a]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Pull out commonly-debugged code into isolated private method
- 2:52 AM Changeset in Primary [d9fb971]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- This was resulting in NaN potentially screwing-up spawning …
- 2:52 AM Changeset in Primary [238b799]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Minor efficiency improvement for calculating spawn restrictions
- 2:52 AM Changeset in Primary [eae7e4b]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Restrict drider spawning to indoors (#21)
- 2:52 AM Changeset in Primary [7e7f052]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Migrate entity spawning sub-system to new mod "Population Arbiter". …
Apr 26, 2020:
- 10:53 PM Changeset in Primary [d5f651c]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Limit potion stack size fed into brewing stands from hoppers to no …
- 10:39 PM Changeset in Primary [18f156d]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Hydrazine fence gate area init logic bug fixes (#22)
- 10:39 PM Changeset in Primary [ea14964]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Add infrastructure support for YourKit? Profiler remote connection
Apr 25, 2020:
- 5:17 PM Ticket #20 (gate on road to trading port) closed by
- fixed: Fixed using Vonkeppian player detection oscillator
- 5:16 PM Ticket #22 (Mobs still not pathing through open fence gates) created by
- I'm looking at a bunch of zombies who are ignoring the open fence gate …
- 2:55 PM Ticket #21 (Driders should not spawn in daylight above ground) created by
- Driders probably inherit from the Spider entity class, whose rules …
Apr 23, 2020:
- 8:08 PM Ticket #18 (Mobs don't path properly over slabs) closed by
- invalid: Actually they do, looks like this is covered by the Vanilla codes.
- 8:03 PM Ticket #5 (Material-based Buckets) closed by
- fixed: Fixed in 8.7.2-Blackberry
- 6:39 PM Changeset in Primary [43fbe4f]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat8.7.2-Blackberry by
- I'm really getting bad at not updating these version files
- 6:37 PM Changeset in Primary [1941872]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Wrong version for Hydrazine, updated
- 6:08 PM Changeset in Primary [627fafc]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Failing test, should have run this before releasing, fortunately this …
- 5:59 PM Changeset in Primary [c0251f95]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Improve Hydrazine pathing on-top of slabs and other slab-like blocks …
- 5:20 PM Ticket #14 (Mayor's Cap for IndianWells) closed by
- wontfix: Looks like Witchery mod already has a hat that looks exactly the …
- 5:09 PM Ticket #20 (gate on road to trading port) created by
- the gate at that village on the road to the trading port is not opening.
- 4:36 PM Changeset in Primary [e2856af]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Introduce material-based buckets (copper, tin and bronze) for moving …
- 12:33 PM Ticket #19 (Glass and Mobs) created by
- I was inside my single player house and standing in water by the glass …
- 10:57 AM Ticket #18 (Mobs don't path properly over slabs) created by
- This isn't just slabs, I've also noticed them hopping like idiots …
Apr 22, 2020:
- 10:59 PM Changeset in Primary [6561c89]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Introduced integration test for Hydrazine path finder, no issues here …
- 10:59 PM Changeset in Primary [ff47252]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Introducing the Journey Map mod, a rich navigation mod with a …
Apr 21, 2020:
- 11:07 PM Ticket #17 (Brewing Stand vs Hopper) created by
- Hopper stacks 20 bottles into brewing stand instead of allowing only …
- 8:54 PM Changeset in Primary [d130aa7]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Libraries were not world-readable which prevented the launcher from …
- 8:23 PM Ticket #11 (Make Horses Tougher) closed by
- fixed: Fixed in 8.6.9-Blackberry
- 8:22 PM Ticket #16 (Plants Vs Moles) closed by
- fixed: Fixed in 8.6.9-Blackberry, tomato plants cannot be harvested using …
- 8:21 PM Ticket #8 (Mobs congregate at fence gates) closed by
- fixed: Fixed in 8.6.9-Blackberry
- 8:21 PM Ticket #4 (Falling Logs Bounce Too Much) closed by
- fixed: Fixed in 8.6.9-Blackberry
- 8:21 PM Ticket #2 (Walking Nest is Too Hard) closed by
- fixed: Fixed in 8.6.9-Blackberry, these rules also apply to other tough …
- 8:21 PM Ticket #15 (Too many Koguls) closed by
- fixed: Fixed in 8.6.9-Blackberry
- 8:20 PM Ticket #9 (Orb staff orbs attack friendly players inadvertently) closed by
- fixed: Fixed in 8.6.9-Blackberry
- 8:20 PM Ticket #10 (Arrows and Orbs Hit Horse of Rider) closed by
- fixed: Fixed in 8.6.9-Blackberry
- 7:40 PM Changeset in Primary [b18dc6e]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat8.6.9-Blackberry by
- Introduce high/low path-finding scheduling for mobs/animals …
- 7:05 PM Changeset in Primary [81dd507]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Do not spawn moles from harvesting crops other than short farm-land crops.
- 5:33 PM Changeset in Primary [9cb5e3d]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Fixed major path-finding-related crash due to an index being out of …
- 5:12 PM Changeset in Primary [78c7508]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Restrict spawning certain Nightmare Creatures mobs near n00bz
- 2:17 PM Ticket #16 (Plants Vs Moles) created by
- tomato plant does not have right click option to collect the produce, …
- 2:02 PM Changeset in Primary [a70f50a]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Fix some issues with calculating passable points relative to an …
- 12:09 PM Changeset in Primary [565b29df]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Replace usages of Math.atan2 in hot-spot call sites with a cached …
Apr 20, 2020:
- 1:51 AM Changeset in Primary [0bde356]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Adjust curve of change that falling logs have to bounce from linear to …
- 1:37 AM Changeset in Primary [68aca41]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Increase horse natural armor value by 4
- 1:25 AM Changeset in Primary [cfa665d]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Reduce Nightmare Creatures spawn rates
- 1:25 AM Changeset in Primary [af1029d]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Arrows and orbs fired from a riding player upon a mount will no longer …
- 12:44 AM Changeset in Primary [4611c57]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- NPE guard firing a highlight block event before world / player is available
Apr 19, 2020:
- 9:24 PM Ticket #15 (Too many Koguls) created by
- Mobs spawn too frequently with more than one player online, especially …
- 8:44 PM Ticket #14 (Mayor's Cap for IndianWells) created by
- Create a custom one-time special hat for the mayor of Glowstone City
- 8:35 PM Ticket #13 (Priority Path-finding) created by
- Animals (typically livestock) causes the server to lag too much …
- 8:17 PM Ticket #12 (Twilight Forest High client-side Latency) created by
- Something is wrong with Twilight Forest and it impacts the client side …
- 6:08 PM Ticket #11 (Make Horses Tougher) created by
- Horses should double damage reduction so that they don't die so …
- 4:07 PM Ticket #10 (Arrows and Orbs Hit Horse of Rider) created by
- when riding a horse, the arrows from bows and the orbs from staffs hit …
- 4:06 PM Ticket #9 (Orb staff orbs attack friendly players inadvertently) created by
- This is probably technically correct because PvP is enabled on the …
- 1:16 PM Changeset in Launcher [53b4332]archive/6.0.x6.0.3 by
- Woops, forgot to update the version
- 1:15 PM Changeset in Launcher [4cc6a9e]archive/6.0.x by
- Missing user agent property to help distinguish the SKCraft launcher …
- 12:50 AM Changeset in Primary [4adac51]bugfix/twilight-forest-freezesfeature/aac-radio-playbackfeature/entity-update-schedulingimproved-boat by
- Mobs were congregating at fence gates because Minecraft was reporting …
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